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> A T- Combat Adventure, A Game of T-Combat run by Zurumon
Zurumon
 Posted: Dec 8 2012, 08:11 AM
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Monday, Month of Rain ~462. On the world stage Hypothia becomes the first country to reveal that it has unlocked the power of Steam. Will they continue to lead the world in technological innovation? Or are they already behind. Either way this reporter is glad to have something else to report on then war. Which by the way seems to be continuing with no signs of slowing down, my advice invest in military companies.


Hypothian merchants were outraged as the people of the northern islands, called Minlith, were charging "Prices as reasonable as tweeker crazy man" in the words of a merchant. Platinum seems too expensive at these prices and getting enough to equip a regiment with any weapon made of it would put Hypothia in years of debt. The people already have access to Blast powder and are not very interested in Hypothian tech. In brighter news Pork can be smelt sizzling just about anywhere on the mainland, as the Hypothians rush to make the latest recipe. The demand for Sarathai goods is still climbing costing 834 Dem Marks(DM) for a single necklace. Sarathai Blacksmith are able to work the Platinum into strong blades and armor but with limited amounts they only make the following: 2 Sarathai Blades, 1 Set of Sarathai Armor(w/ Warmask), 2 Platinum locking tower shields, 30 Platinum tipped Blast spheres. Visitors to the Island increase but the local Sarathai just go about business as usual. A controversy erupts when a Hypothian is caught steeling by a Sarathai shopkeep and proceeds to execute him on the spot. Meanwhile on the war front Captain Torchman continues his investigation of this "Ascendency" the Sarathai are less than forth coming usually only saying "We have it under control" or "It is a blessing you should feel lucky to witness it". Visiting the "Ascendent" again Captain Torchman is assaulted by multiple assassins yet again. Only suffering a minor cut as the Sarathai guards slice the assassins down. The "Ascendent" manages to kill one chained up as he is by headbutting the assassin's skull in. 4 hours after reinforcements arrive the Primitives attack, this time making use of catapults and horse Calvary.The siege is perhaps the shortest battle as plenty of well placed blast spheres rake up casualties and the Primitives have developed a fear of the Sarathai, which seemed warranted with the unleashing of the "Ascendent". "Never in my wildest dreams had I imagined a single individual with a sword could be so dangerous and terrifying. I heard the stories that Sarathai blades could cut threw 5 bodies at once but to see it with every swing.... Science it's not right. A note the "Ascendent" seemed to have grown during the battle not much but still I recommend an indepth study of the "Ascendent".~Excerpt from Captain Byron Torchman's Battle report. A side note the language barrier between the Hypothians and the Primitives is slowly falling. A ship lands to the far east the first expedition team is all but wiped out from the local flora and fauna, the worst is the Tarantula Crocs. The Team is forced to make camp at the beach and wait for a solution.

Fjordlan has unlocked the secrets of the Thunder guns! The college was also completed. Between the Academy and the College Citizen are becoming increasingly skilled. In the Frozen Tundra no signs of the Fanged man except for the corpse of a giant Cyclops But the Men are glad to have reinforcements. Back at the Pirate port Sven Thunderbrow is frightening a losing battler without reinforcements Fjordlan's control of the port is reduced to 13%. Sven sends an urgent message "Where are my Gods be damned reinforcemnets?!". Meanwhile court advisers suggest that since no one is occupying the coast of the territory designated 15 colonization would be wise.


Mournwell has a new science adviser the infamous Apothecary Desmond "Vehement" Forrest. Responsible for the poisoning of 1/4th of Lord Mourn's soldiers. Wears a Mask ever since he was little and was mauled by an infant Saurian Ursan Viper. In his position he waste no time organizing the educated people of Mournwell, with Drago's permission of coarse." Also the leader of the outspoken individuals against Drago seems to have been scheduled for the first Deathcarrier implantation. How marvelous. Is there anything else that requires my immediate attention Lord Drago of the People?"~excerpt from a letter from Desmond to Drago. The Assassins find nothing of value to the north and are infected with he same illness as the previous group. However a unknown ship is anchored of the eastern coast of Mournwell.

Minues attempt at peace is crushed. After meeting with the General who arrived to "Iron Man" negotiations failed and the Black Sabbions attacked in full force pushing the Knights back and finally forcing the retreat. The Knights are at 23% casualties. And Scout confirm the Black Sabbions are gathering an army. Explorers to the south run into a large open land filled with cattle. Appearing as if from nowhere behind them is a man dressed in all black with cloth wrapped around his head to conceal it, along with a 10 gallon hat. With throwing stars in one hand and a lasso in the other he says "what are you outsiders doing on my property?" Negotiations are successful and they learn that this area is occupied by the Lone Shinobi. Unfortunately they have not heard of a band called "Rise Against" but the societies further south may have. With that and a puff of smoke the man disappears.

Hypothia


Research

???? ???? 3/4
???? ????? 2/6
Precision Machinery 2/6
Building
Wall around the Island 5/6
Field tester regiment 3/3
Mistwalkers 1/4
Research Facility 1/5


Fjordlan

Research
Better Communication 1/4
Thunder Guns 3/3
Steam 2/6
Ship Warfare Specailists 2/3

Building
Colleges 4/4
Raiding Ships 2/3
Strip Minning of Fjordlan 1/8
Equip Armies w/ S.A.TS 1/2

Mournwell

Research
Vinebombs 1/5
??????? 5/6
Swamp Irigation 1/3

Building
Athor Assassins 3/4
Koralis Mercenaries 3/3
Research Center 1/4

Minues

Research
Star charts& other Explorer equipment 3/3
Better Communication 1/4
Mass Production Coffee 2/4

Building
Research facility 3/4
Art Studios 2/3
Schools 1/3
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Invisible
 Posted: Dec 8 2012, 09:28 AM
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sir, our men in pirates bay are depleting, but reinforcements will arrive soon. Followed by more reinforcements from the north. Also sir the men in the teritory to the east are having smooth sailing, i advise colonists. Also strip minning is under way sir.
YES! very good herbert, recruit colonists from the guilds, colleges, and acadamies, prepare to send them east and west when we are finished with the pirates.... Its time for phase two Herbert, at last.

Research: Colonization teqnuiques
Culture centers

Build: recruit captains from the acadamy and the college
Recruit colonists from the acadamy the college and the guild
Begin ??? ??????
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Greatest_Dude
 Posted: Dec 8 2012, 11:07 PM
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we seem to have reached a new age an age of exploration, finding this plane's secrets.
yes it is a time to show that science is the way, not ignorant religion
i do wish we could end this war with the Savs, as there is so much we could teach them.
yes but at least the Sarathai and the people on Minlith are accepting of our teachings, though the Minlith are much further than we have seen, we could learn much from them.
i do hope negotiations go well, as i think war only slows science

Thermest Squad: armed with swords and pistols, but their main armament is the Thermest (a glass pot filled with geek juice) though lightly armored against more mundane weapons but it is most effective against their own weapons, and they prove to be an effective force multiplier for line breakers as they add another wall, a wall of flame.

Research: chemistry
build: Thermest squad
action:
-test platinum weaponry
-have tourist to Sarathia realize that they have their own laws, write up a list of Sarathai laws and post them at the ports
-start making a clearing at the mornwell beach (use cannons if need be)
-collect samples of mornwell flora and funa
-send more explorers to mornwell landing
-find more about the people on Minlith, and see if they would wish to join the Nation
-sens ships to duntopia
-have the colenist build ports for trade
- search for small islands (the ones that you probably don't want to draw just tell how many are around me)
-send the field testers with lord killingstein to sav island to finally pacify them
-reinforce city in savland, and continue to break language barrier

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Zurumon
 Posted: Dec 9 2012, 10:43 PM
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Monday, Month of Sun~462. Fjordlan seizes power in Goldsteal Harbor a know Pirate haven, the waters should be safer. The war in the Savlands continues to be a bloody struggle. With the total casualties reaching 23,000 this mourning.

Hypothian forces in the Savlands grind to a halt as mass casualties on both sides turn the farms outside of the city they fortified into corpse-strewn fields. Hypothian soldiers begin to suffer moral loss. The Sarathai seem indifferent to the change of the tide of battle. With Lord Killingstein's arrival a push is make to take another city but fails due to ambushes and hit and run tactics eventually they retreat back to their fortified city. Basic communication is established with the locals who remain distrustful to the Hypothians. To the West from outside of the Jungle contact is made with locals who demand that their borders remain closed to outsiders, but they are willing to trade. The natives call this land Mournwell and guide the ships to a hidden harbor. Tourism slows a bit to Sarathan but still seems to be the number one vacation spot. The invitation to join Hypothia is rejected by Minlith. The Platinum weapons and armor are a huge innovation. "I am excited and fearful of these advances on one hand we have provided a huge leap in protecting our men, on the other hand we have also developed the way to bypass these defenses."~Nemo Crustwood, Member of the Weapon development team. A search for small islands wields five 1-2sq. acre islands. Meanwhile an S.O.S. is seen coming from one of the ships heading north, no other contact is received but some sailors swear they heard " Here I am, Rock you like a Hurricane!" in the distance.

Fjordlan celebrates today as with timely reinforcements Sven Thunderbrow was able to take the Pirate port of Goldsteal and the surrounding farms. Sven reportedly made the town overlord his bitch-boy for a day before executing him. To the far east the expedition finds nothing in the frozen tundra other than enough game to survive. "Ya' know this have given me something to look forward to about hell at least it won't be this cold."~Anonymous member of the expedition.

Mournwell Greets the Hypothians but keeps closed boarders. And launches several ships in patrolling patterns in the surrounding oceans.

Minues Knights manage to hold off the Sabbion advance while the rest of the kingdom prepares to repel an invasion. To the south the expedition continues running into another stranger a mister Jackie Norris "who don't wahnt no trable". With the Research facility completed the scientists are ready for another project.

Hypothia


Research
Chemistry 1/5
???? ???? 4/4
???? ????? 3/6
Precision Machinery 3/6
Building
Wall around the Island 6/6
Field tester regiment 3/3
Mistwalkers 2/4
Research Facility 2/5
Thermest Squad 1/4

Fjordlan

Research
Better Communication 2/4
Improved Colonization 1/3
Steam 3/6
Ship Warfare Specailists 3/3

Building
Recuit Captains 1/3
Raiding Ships 3/3
Strip Minning of Fjordlan 2/8
Equip Armies w/ S.A.TS 2/2
??? ??????? 1/8
Mournwell

Research
Vinebombs 2/5
Biology 6/6
Swamp Irigation 2/3
????????????? 1/5

Building
Athor Assassins 4/4
?????? ????? 1/4
Research Center 2/4
????????? ??? 1/3
Minues

Research
Star charts& other Explorer equipment 3/3
Better Communication 2/4
Mass Production Coffee 3/4
Mantis weakness 1/3


Building
Research facility 4/4
Art Studios 3/3
Schools 2/3
Western fortification 1/3



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Invisible
 Posted: Dec 10 2012, 12:45 AM
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Sir we have taken pirates bay and the surrounding areas, the special ship warfare expers are here, the raiding ships are built, and our standing army is equiped.
Very good, now that we have crushed them, send our new raiding ships and peper the coast of the teritory to the west, followed by the colonists, the raiding ships are to be captained by the warfare specialists but keep most of them for ... you know what. We will slowly take over that teritory, it will be named sager. As for our home, we need defenses. build a thunder gun defense system.

Research:researching facility
Specialized warriors who channel rage to become mosnters in combat
black powder ocean mines

Build: thunder gun defense system

Actions: peper the coast of teritory 9 with the new raiding ships, take a couple of the warfare specialists to captain them but save the others. Send colonists to teritory 9. Send the men and explorers in pirates bay out to scout teritory 9. basically conolnize terirtory 9 and rename it Sager. Send a couple ships to 5 and minues
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Greatest_Dude
 Posted: Dec 10 2012, 01:10 AM
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I am growing most tired of these savages
yes i do wish that they would be more accepting, but their religion blinds them to the truth of their situation
well Killingstein has said that he has found away to make them doubt their god. he has said nothing of what this is but i trust him. these Minlith are a different problem though
yes i am sure they will see reason soon enough, we are more effective together rather than separate. i will personally talk to them.
yes you are sometimes quiet persuasive. though this missing fleet worries me, it seems that the Sav aren't the only hostile ones. i wish we didn't need the soldiers, but it seems as if it is requirement in this harsh plane.
yes and this sickness that seems to be infused in the ruined land, i don't wish it but it seems that we must leave the infected behind with ample supplies so that if they can defeat this sickness they will live, if not then have them write research notes of their sickness and their last will. running a country is most morbid.

research:
Build:
Actions:
-send Rikard Otto over to Minlith to enter in talks to have them join the Nation in a equal trade of Protection, technology and supplies (allies with benifits)
-trade Sathatai jewelry to the Minlith
-send supply ships to Sav land to refit troops with ammo weapons and "blankets" and asst in defending coastal settlements
-gift Torch man with a seat of planetarium weapons
- move boats in 14 to 3, leave behind the sick with supplies and have them record the sickness
- collect fora and fauna samples from mornwell for study
-make trade route with mournwell, and all islands
-send boats to 10

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Trinista
 Posted: Dec 10 2012, 03:25 AM
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The meeting wasn't called this week due to lack of events and there wasn't much being done, however the people on the border have been noticing the wall's sudden constriction and have mostly been kept in the dark about the whole affair apart from the fair tails of mantis people attack, I mean come on that's absurd right!?! Well it would be much better then dragons with sniper rifles one writer hipster said. we all nodded to that but thank god the world has some mercy! Other then that all is good, watch towers are also being constructed along the rest of the borders around that aren't by sea because i'm sure we already have small lighthouses.

Construction :Watch towers at all of the land borders and along the way on the with the scout party going to the south east.

Research : the ecosystem and the land of the south east continent
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mythicdawn12
 Posted: Dec 11 2012, 05:09 AM
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Harvest spore cloud carriers, we need to maintain a good defense from the ocean, and good camouflage from the sky. Who knows what's out there in that wide world.

Histerix Spore carriers at the beaches and ports.

New fortress and building designs made from powerful bio-chitin.

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Zurumon
 Posted: Dec 11 2012, 07:31 AM
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Thursday, Month of Harvest ~462 Black Sabbion expansion continues leaving the world Thunderstruck. But are they the only aggressors in this world? Most likely not as the Hypothian invasion of the island they named "the Savlands" continues.


Hypothian ships make contact with another Civilization, this Galviunce. Populated by small lizardmen approximately 1.2m tall, this feudal society is run by the Matriarch Supreme Malzeria. Though more technologically advanced than the Sarathai were upon contact they still use massed knight Calvary. Two Knights ride a large dog-like beast they call wargs, one has a sword and shield like your average knight but the rear knight is armed with either a longbow or crossbow. Greeted with open arms the Hypothians are led to the capital where the Matriarch Supreme begs that they aid her people in there struggle against the Black Sabbions. Other explorers have not found anything out of the ordinary. Back near the homeland Minlith still refuses to join Hypothia, though plenty of Sarathai jewelry is sold making some of the money that was spent on platinum back. Launching a surprise attack during early mourning Lord Killingstein seized the Savages capital. The High Priest fought to the end before being slain by a blast sphere. Resistance is dwindling but still active. A regiment of Savages surrender to their new God the "Ascendent". The Sarathai want nothing to do with "Those pitiful cowards with no honor and shame, one does not simply join the other side because they are winning."~ Ragak Bloodfist, Sarathai Captain. The "Ascendent" seems incapible of leading these savages, Torchman note: The "Ascendent" now stands at 6'10'' while not getting much wider his height has definitely increased, soldiers are becoming extremely superstitious around him. The expedition towards "10" goes to drop off Ottoman before setting sail towards their uintended destination.

Fjordlans Expedition in the tundra finally stumples across something an entire civilization no less. Fjordlanians are preturbed by the locals stalk-eyed mutants who can free transmuted their flash to a certain degree. The land of Riotica is run by Mob rule and there is only one rule "die do the meek, but the strong do eat." Conflict is avoided but for how long? While not openly hostile they have no intention of joining up with Fjordlan. Meanwhile the newly built raiding ships and colonist near the coast.

Mournwell Ships are attacked by a great sea serpent, Approximately 120m, the fleet manages to fight off the beast, then begins to chase it down. With great effort they manage to capture the beast and will begin to set sail for Mournwell. Trade between Mournwell and Hypothia continues both nations seem to be benefiting.

Minues Knights are wiped out as they attempt to hold the Black Sabbion tide back. The surrounding hills echo "Rock n' roll damnation" as the Mantises celebrate. Eastern fortifications continue, but will it be enough. To the south Explorers come across the land of Dun'karok el Mui Macho and are recieved with open arms. The native are strange as all of them are wolfmen(and wolfwomen) and wear fearsome masks and leotards. They talk to the chief diplomat Sir The Edge"Wolf Cannon" The Warrior, and a peace treaty is perfectly fine with the people of Dun'karok el Mui Macho as long as Minues commits no atrocities to any race and respects the rights of people everywhere, as it is the way of the masked warrior. The explorers also have their self confidence lowered as they lack the muscled physical appearance of even the children of Dun'karok el Mui Macho.

Hypothia


Research
Chemistry 2/5
???? ????? 4/6
Precision Machinery 4/6
Building
Mistwalkers 3/4
Research Facility 3/5
Thermest Squad 2/4

Fjordlan

Research
Better Communication 3/4
Improved Colonization 2/3
Steam 4/6
Harnessing rage In queue


Building
Recuit Captains 2/3
Strip Minning of Fjordlan 3/8
??? ??????? 2/8
ThunderGun Defense system In queue
Research Facility In queue
Mournwell

Research
Vinebombs 3/5
Swamp Irigation 3/3
????????????? 2/5
Chittin Fortress 1/3

Building
?????? ????? 2/4
Research Center 3/4
????????? ??? 2/3
Port Camoflauge In Queue

Minues

Research
Better Communication 3/4
Mass Production Coffee 4/4
Mantis weakness 2/3


Building

Schools 3/3
Western fortification 2/3
Watchtowers 1/4


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Greatest_Dude
 Posted: Dec 11 2012, 07:43 PM
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I do not like this. We shouldn't enter a war so soon after the last one, it just isn't smart.
yes i don't like it either especially against a stronger nation than the savs, but we can't let these mantis Murder their way through the plane. it is more unethical to let them continue. this time though we have experience and an ally.
*sigh* lord Killingstein says that he will personally lead the fight against them but they have to last till he gets there, as it is not close.
yes for this war we will need to control the sea of knowledge and then we can launch an invasion from the coasts as well as from our allie's land
I hate this constant war. Are you sure About Sir Torchman? we need a hero to give us Fire, i know the troops need it after Sav land. Rikard frowned after the thought of the hard fought war.
yes it is his choice whether he wants to fight or not he has done more than we could have asked of him
Yes i know he is a true hero uniting two lands under the nation, he has the right to retire, but i wish we would know his answer now
we will find out in a month, now we have a war to plan

Gallion: Large "line" Ships (called after the line breakers) they are the largest ship crafted in all of the plane, designed for war and to break smaller ships with their massive cannon bays firing new explosive rounds or burn them with Dragon's Breath, and counter board with their Satharai Garrison, or dedicated line breakers. they are the nation incarnate, hull built in Minutes, cannons crafted in Satharai, Ammo built in Hypothia, and crewed from people from all over the nation.

Torchman's Request: Sir Torchman you are a national treasurer, and though we wish for you to continue to lead our men against this new threat to the plane, we rightly see your injuries. if you chose to do so we are giving you landholdings and servants upon the newly named Torchman Isle, you may choose to retire here with any family you have.
~we will never forget the honorable Sir Bryon Torchman

The Hero's land: those who serve in the Nation's Army will be given a plot of land in one of the new lands after the matis war is over plus four months.

THE ACENDENT'S DECREE:
-thou shalt listen to the hypothians, as it is they who brought me here, and therefore are wise
-thou shalt have no remnant of the old faith, as that made you fight me
-thou shall create, as that is how new ideas are made
-thou shall find, as that is how you were bought to me
-thou shall see no religoin, as that has made you fight
-thou shall fight those who wish to see the Nation fall, as you are part of the Nation

Research: ???? ????, ??????
Build: Galions, Blast regiment
Actions:
-Galvaunce:
send explorers noth and west (as on the map)
Send troops to train the Worg Calvary in Blast Sticks
give extra suplies of blast powder for the war
build port (dismantle ship for wood supply cannons to Black Line)
Dig trench behind front line (use colonists) (now called Black Line)
-Hypothia
Have Minutes build Galions
send remaining ships with extra Blast Powder and Mistwalkers along designated line
create transport tax of ocean going vessels in hypothian ports to fund Gailion building
-Savland
build "temple" to the Ascendent
set up system of Ascendent, listener (hypothian), Speaker (Savlandish) to run the country (the Holy Trinity)
fashion edicts "decree" by the Ascendent (see the Ascendant Decree above)
all worshipers of the old god are to be brought forth before the Holy Trinity to have their fate decided
set up schools
-misc.
build refiting colony at designated point in 3. have them build ports for ship repair, and mine for blast powder materials (use ships transporting blast powder to bring colonists)
send ships from 2 to Galviunce (keep unarmed ships need for transport)
have all colonies look for ship building wood, metal deposits, and bast powder materials

THUS BEGINS THE MANTIS WAR!!!
Mantis map

EXPLORE!!!

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Trinista
 Posted: Dec 12 2012, 04:27 AM
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"Alright you sorry sons of bitches" yells out Maynard. "This isn't a time to think for yourself, it's to do for yourself." He's looking rather grim and in distress, being commander and chief of the Tools of the council (the name for the military). He had just lost the whole god damn company of knights that he was tasked with to go take out the bugs and they still hadn't finished the wall yet. "Don't tell me that we can't defeat them, you just need somebody strong to lead you, like Venear, think of Venear when you go into battle and you've make it out the other side." quietly he whispers so that he can only hear "one way or the other." He's never been one for being able to hold in his anger and it's often showed, he joined the military at a rather young age and is actually a brilliant grunge artist and the council knew they could exploit this fact and got him to the top in no time. "If this thing isn't ready we're all fucking dead and I don't know if the troop re-enforcements are going to come in time"

Meanwhile the scouting team that went south shall continue down if they are allowed to experience the new land of Dun'karok el Mui Macho, if they can they should send 3 people back after experiencing the culture of Dun'karok el Mui Macho and tell the council about the experience, yes they will actually get to meet the council that runs their lives, undoubtedly making them like totally
super cool and their blogs will get a lot of attention, but the good kind not the getting mainstream popular attention. At any rate have them move south, as far as the western section of the land, we have to assume the bugs are everywhere and till we find a way to kill them off we shall leave them to attack the walls and kill themselves on it.

Build: Extra defense forces made to combat the mantis coming to invade us.

Research : war tech for the mantis attacks that will be coming to the walls.
Better Propaganda for the new people we have meet to the south, it's our goal to convert them to Hipsterism after all.
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 Posted: Dec 12 2012, 05:42 AM
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Sending men in 15 to 14. continue sending explorers from pirates bay out into the teritory.
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Zurumon
 Posted: Dec 13 2012, 05:32 AM
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Tuesday, Month of Snow ~463. Never in history has there been such a massive Naval battle! Taking place in Whale tail Bay the entirety of the Dun'karok el Mui Macho and Conqistrafia fleet collided. Within in minutes more than 20 vessels were lost and just to the south a large land battle is mirroring the one at sea. The Dun'karoks just barely pulling an advantage as both sides back off to lick their wounds. And to further celebrate this amazing couple of months, Galviunce has not only halted the Sabbion invasion but began to push it back. Alas it is not all honorable combat as Fjordlan ships have began raiding coastal settlements.

Hypothia is shocked as a surprise attack on Minlith by the Sabbions. Most unfortunate is that Rickard Otto was captured and is one of many being held a prisoner of war. A delegate ship from Black Sabbion request for negotiations. Requesting Blast weaponry in exchange for Rickard Otto and a peace treaty. It is also discovered that one of the ships the Sabbions are using is one of the lost scouting vessels. Hypothian forces heading for Galviunce have stopped by the island's coast awaiting orders. Captain Bryon Torchman had this to say "After the war in the Savlands I was going to finally marry my Fiance but, I can not as a Hypothian man start a family when so many are in danger. Once Hypothia knows peace again I will retire." Insurgent forces in the occupied Savlands continue to remain active but do not cause any real damage. Galviunce forces begin to learn and use hypothian weaponry however before any real use can be used Galviunce knights initiate a flanking assault taking the Sabbions by surprise, the Hypothians are thanked for their support and are gifted two of the Royalties best warg pups. Hypothian reinforcements from the colonies are inbound to Galviunce. Further scouting around the area known as 3 reveals a rainforest. To the north area of 2 an arctic forest(snows 3/4th of the year). The area of 11 yielded a new society called Conqistafia negotiations went smooth enough though access was denied to the country and it was stated if they wanted in they had to do the boss a "favor" and "show those Dun'karoks not to stick there noes in someone else's business, see?". Back near Galviunce the troops heading east found little to note other than more tasty animals the Galviuncians raise called "cows". To the north a hunter society was found made up of strange Lionmen, they reacted poorly to outsiders and 3 scouts were severely wounded.


Fjordlan raiding ships begin to collect a large sum of resources and wealth of the coastlines. Colonist expansion goes smoothly as no one in the area can contest the might of the Fjordlans. While one scouting party found nothing of value the other came across a village hidden in the leaves which was part of the Lone Shinobi, a federation of some sorts. They met with a Jackie Norris to negotiate to which he simply said that they "don't whant no trable". Further to the north contact is made with the Nation of Minues. The scouting parting near Riotica is attacked by some blood eating assassins.

Mournwell comes to gape in awe at the large sea serpent brought back. Safely put in a hidden cage at an undisclosed location what plans does Drago have for such a beast. This all pulled off without a single Hypothian who frequently stop by to trade seeing it.

Minues forces spot sea vessels off the northeast cost, and go to meet them with a diplomat. Meanwhile the scout continue to explore all that is Dun'karok el Mui Macho, learning as much as they can. For example their is no greater disgrace than having your mask stolen by a victorious opponent, there is nothing more macho than being bueno, only the macho can be bueno, and to be bueno one must stop evil no matter where and how it lurks. The architect of the place is filled with statues of heroes long ago and recent. And many disputes are settled in the ring where to parties will wrestle it out. It should be worth mentioning that each Dun'karokian has roughly 8-10 times the strength and agility of the average hipster. Crime seems non-existent but they are currently at war with the no bueno Conqistafia, who do not stand for all that is bueno and macho.

Hypothia


Research
Chemistry 3/5
???? ?????(Otto Mobile) 5/6
Precision Machinery 5/6

Building
Mistwalkers 4/4
Research Facility 4/5
Thermest Squad 3/4
Blaster regiment 1/2
Gallions 0/7 Stalled

Fjordlan

Research
Better Communication 4/4
Improved Colonization 3/3
Steam 5/6
Harnessing rage 1/6


Building
Recuit Captains 3/3
Strip Minning of Fjordlan 4/8
??? ??????? 3/8
ThunderGun Defense system 1/4
Research Facility In queue
Mournwell

Research
Vinebombs 4/5
????????????? 3/5
Chittin Fortress 2/3

Building
?????? ????? 3/4
Research Center 4/4
????????? ??? 3/3
Port Camoflauge 1/3

Minues

Research
Better Communication 4/4
Mantis weakness 3/3
Effective Propaganda 1/3
Rifling 1/5


Building
1/3 Knights
1/2 Blunderbussmen
Western fortification 3/3
Watchtowers 2/4
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Greatest_Dude
 Posted: Dec 13 2012, 09:59 PM
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EPIC WIN MAN
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We are being attacked. Attacked by an enemy who wishes to see our utter destruction. the end of every thing we love, every thing we have created. they have Rikard Otto, experience and soldiers. but we have much they couldn't even dream of we have our minds! we have allies! we have the infallible Byon Torchman! We have Technology! WE HAVE THE NATION!!! AND BECAUSE OF THESE FACTORS WE WILL EMERGE VICTORIOUS~Johnan Bast at the defence of Minlith

piranha ships: small, fast and maneuverable, though they look innocent, they are in fact incredibly well armed with 4 of newly rifled cannons armed with explosive shot on the port and starboard and 3 cannons on the aft and a geek fire thrower. though not very durable they relay upon their speed and maneuverability, the smaller ship can destroy a larger ship from far outside it's range of their guns (or arrows), and if it gets close enough then it can burn the ship to ashes.

Factories: with the advent of steam it is now possible to mass produce objects, instead of crafting each one my hand. this will innovate the field of crafts men.

Research: Steam boats, Otto gun, Ottomaton
Build: Factories, piranha ships, refit sav war veterans
actions:
-send all troops to Minlith (lead by Killingstein) but the sav veterans (lead by Torchman)
-refit sav veterans
-bring Mornweld force to Hypothia
-send ships from the conquistafa to lower on the map but not before saying "there are mantis upon your territory"
-tell the Galviunce that the relase force will be late
-explore further west
-attempt to peacefully communicate with the lionmen (what is a lion?)

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Invisible
 Posted: Dec 14 2012, 03:24 AM
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EPIC WIN MAN
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Sir it doesn't look good in the east, our men are being attacked by assassins, that land is just a complete shit hole, pardon my language sir.
Pull the men out then, its not worth the good men we are wasting on it.
Also sir, we are doing well in the west, but it seems like the men took the raiding a little to far, what would u have them do?
Stop raiding and begin colonizing all the cities on the coast, tell the people that if they join they will have protection from outlying lands, better food and economy, life with fjordlan is over all a better life.
One more thing sir, some of the men have encountered a weak and semi-honorable race to the north west, and to the west of pirates bay is a land of strong people.
Good negotiations with both, try and form an alliance if they will accept it, if not, well i will figure out whats next then...

Research :
The ????????? program
ship to land artillery

Action :
ally with konohagakure and the lone shinobi, ally with Tyler, pull men out of the east,
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