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> Tcombat 2016 Edition, Once more with feeling
Zurumon
 Posted: May 3 2016, 09:21 PM
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post country description, claim territory, give your country up to 3 boons and banes. Text/skype me with any questions.
territories
1. lush vibrant evergreen forest, winters can be particularly harsh.

2. a frozen boneyard, soldiers, civilians, and kings lie in shallow graves beneath the ice in tundra.

3. Isolated island that is struck by freezing storms.

4. part of an island chain just of the coast of the "mainland"

5. A sunny warm forest being flooded with refugees.

6. a sickened forest, with strange circular ruins

7. Colorful tropic jungle with river lands running throughout it.

8. Open plains plagued by bandits and highwaymen

9. A great lake just before a mighty desert to the east.

10. a large rain forest.
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Ryker Stormblade
 Posted: May 4 2016, 03:52 AM
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I WANTS 7
Color: Blue
Country name: Kori'ana
Boonies
1. Ascedended
2. Mana
3. high potential
Banelings
1. darkness
2. stagnant and wasteful countries diplo penalty
3. Low starting population

--------------------
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Greatest_Dude
 Posted: May 29 2016, 03:59 PM
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COUNTRY NAME: Rising Tide
TERRITORY NUMBER: 5
COUNTRY COLOR: red
BACKSTORY: coming soon


CODE OF THE RAI
-if a opponent fights honorably then we must do the same
-captives are soldiers who have not died a honorable death (give them a honorable death or release them #no captives)
-it is the people and the land that we protect
-the Bushin are only for those who have proven truly honorable, anything else is death
-Rai are warriors, but need not war, read a book
-Rai do not bend to other's will in times of war (never surrender)

STRENGTHS:
Bushin; ocean wave (able to craft a stronger metal by folding it several thousand times and infusing the will of the Rai into it)
Fight harder (Fight at same strength even when outnumbered/not at max)
A lesson learned, blood to be shed (each battle makes them stronger)

WEAKNESS:
code of HONOR!
Tradition (most Rais will never surrender the traditional idea of the sword and bow)
Fight to the death (never surrender)

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Zurumon
 Posted: May 31 2016, 03:47 AM
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For Robert territory 4
color Cyan peppers
Country: Aurelia
Poons
1. Dragon Blood
2. double recessive
3. faster training
Lames
1. Low population growth
2. Honor bound
3. religiously intolarant(anit-coversion)
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Zurumon
 Posted: May 31 2016, 04:08 AM
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Country Name: Swanson
Territory Number: 9
Country color: orange
Boons:
Good Tech
Strong Nationalism and government
Making it wayne$$$$$$$$$$

Banes:
No magic
Resentful and aggressive, how about a cup of fuck you
Arrogant bastards.

Backstory:
Seceded from the imperialist nation of Sabathia; War was devastating to the population, but created a very united country.
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Zurumon
 Posted: May 31 2016, 07:40 PM
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Research

Aurelia:
1. Metalurgy 7/8
2. Advanced shipright 4/4
3. Fire breath magic 1/10
Giant alien forge 2/10

Kori'ana:
1. Mana construction 4/8
2. medicine 4/6
3. Metalurgy 1/8
WElCOME TO THE JUNGLE 3/3


Swanson:
1. Metalurgy 4/8
2. Medicine 4/6
3. Agriculture 4/8



Rising Tide:
1. Lion's Pride 4/5
2. Monkey's Grip 4/6
3. Monkey Grafting 4/14

Building

Aurelia:
1. Wonderous art gallery 4/10
2. Barracks 3/3 with class
3. Shipyard 4/4
4. Archers 3/3
Fire temple 2/3
Han'kami(captians) 2/4
Kung fu Missionary 1/4 (KFM)

Kori'ana:
1. Farms 4/4
2. Infrastructor 3/3
settlers 2/4
3. Unversity 4/8
4. Ascedended High school 4/5 (Citadel)
Explorer 1/2

Swanson:
1. Hospitals 4/6
2. schools 3/3
3. schools 3/3
4. Barracks 3/3
University 2/8
Magical Girl highschool 2/4
Infrastructure 2/3

Rising Tide:
1. scout 1/2 on hold
Standing Army 2/4
2. Housing 3/3
3. DoJOJO 3/3 URAURAURAURAURAURAURAURAURAURARURA!!!!
4. Standing Army 4/4
Miltary academy 2/6
DoJOJOJOJO 2/3
Standing Army 1/4
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Greatest_Dude
 Posted: Jun 4 2016, 08:11 PM
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turn 7
the sun bleached hair of the disohonerable turn red with the blood of their fellows. today we show them true honor!

research:
Kamikaze 3/11 EXPEDITED
monkey grafting 7/12
Diplomonkey 1/5 HOLD

Build:
Samurai 3/4
rapping club 2/3
Military academy 5/6
Mounted Samurai 3/5

Armies: continue the attack
Samurai 1 90%
Samurai 2 85%
Samurai 3 90%

Spies:
Ninja 1: assassinate
ninja Rhin Jomey: assassinate]

Explorers
Northern: exploring the grey
Southern: to the meteor (be careful, try not to kill the owls but if they fight it is their deaths, also see if we can get a hand on their great bows)

actions:
-keep an eye on the slimes, stay away
-

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
PM
^
Zurumon
 Posted: Jun 4 2016, 10:37 PM
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Steven's attempt at a country
Name: Hypothia
Color: Silver
territory 8

Dooms:
Educated poplars
Advanced tech
oooo a penny
Dames:
fell into a sarcasm
NEEEEEERRRRRRDDDDDDSSSS!!!!!!!
Paranoia
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Zurumon
 Posted: Jun 5 2016, 08:12 PM
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Fall year 2

Research

Aurelia:
1. Metalurgy 7/8
2. Advanced shipright 4/4
3. Fire breath magic 1/10
Giant alien forge 2/10

Kori'ana:
1. Mana construction 8/8
2. medicine 6/6
3. Metalurgy 8/8
Healing Magic 9/10
WElCOME TO THE JUNGLE 3/3
Lightning tongue oh baby 4/5
Faster ships 3/3
reciprecallifornication 2/8
Forensicks & betta spies & improved spies
Ella Enchantments 1/12
Machinery

Swanson:
1. adv Metalurgy 8/8
2. Medicine 6/6
3. Agriculture 8/8
advanced medicine 6/6
Guns 5/9
Flight 5/11
Electrotities 3/17
Engisneering 2/8
Advanced Machinery

Rising Tide:
1. Lion's Pride 5/5
2. Monkey's Grip 6/6
3. Monkey Grafting 11/12
神風 10/11 expedite
Diplomonkies 1/5 on hold

Hypothia
Guns 9/9
Medicine 6/6
steam engines that could 10/10
advance medicine 6/6
railroad 2/4
Coll MATH 1b 3/5
rifling 1/6
machining 1/8

Building

Aurelia:
1. Wonderous art gallery 4/10
2. Barracks 3/3 with class
3. Shipyard 4/4
4. Archers 3/3
Fire temple 2/3
Han'kami(captians) 2/4
Kung fu Missionary 1/4 (KFM)

Kori'ana:
1. Farms 4/4
2. Infrastructor 3/3
settlers 4/4
3. Unversity 8/8
4. Ascedended High school 5/5 (Citadel)
Explorer 2/2
Schools 9/3 X3
Explorer 2/2
Barracks 3/3
Shipyard 4/4
Frigrates 4/4
Library 3/3
Mines 3/3
Explorers 1/2
Sharkbait ohahaha 1/2
Library 1/3
Magic Acedemancy 1/9

Swanson:
1. Hospitals 6/6
2. schools 3/3
3. schools 3/3
4. Barracks 3/3
University 8/8
Magical Girl highschool 4/4
Infrastructure 3/3
Market bazaar 3/3
Research facility 10/15 expedite x2
Savannah park 3/3
BIG TITTY MOUNTAIN 3/3
School 3/3

Rising Tide:
1. scout 2/2
Standing Army 4/4
2. Housing 3/3
3. DoJOJO 3/3 URAURAURAURAURAURAURAURAURAURARURA!!!!
4. Standing Army 4/4
Miltary academy 6/6
barracks 3/3
DoJOJOJOJO 3/3
community hall/rapping club 3/3
Standing Army 4/4
Mounted Samurai 5/5
Dojojjo 3/3
settler 4/4
Propaganda 2/2
Reinforcement 2/4
Caligiments schools(library) 2/3
Rice Patties 2/4
Explorers 1/2

Hypothia
Schools 3/3
Standing Army 4/4
Barracks 3/3
Northern wall 3/3
School 3/3
Explorers 2/2
Infratstructure 3/3
University 8/8
School 3/3
Standing Army 4/4
Roads 3/3
Casino 3/3
Standing Army 3/4
Bank 3/3
settlers 3/4
FUNZ N GUNZ 2/4 expidite
PM
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Zurumon
 Posted: Jun 12 2016, 04:10 AM
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turn 20 fall

Research

Aurelia:
1. Metalurgy 7/8
2. Advanced shipright 4/4
3. Fire breath magic 1/10
Giant alien forge 2/10

Kori'ana:
1. Mana construction 8/8
2. medicine 6/6
3. Metalurgy 8/8
Healing Magic 10/10
WElCOME TO THE JUNGLE 3/3
Lightning tongue oh baby 5/5
Faster ships 3/3
reciprecallifornication 8/8
Forensicks & betta spies & improved spies
Ella Enchantments 8/12
Machinery
WAAAAGH!(battle tactics)
natural mana enhancements 6/6
Anime swordplay 7/10
economic
astronomy
Advance metalmanurgy
wind magic
Geology Looking at sarah and stephen 2/4
Cartogarffity 2/4
Improved diplomancy

Swanson:
1. adv Metalurgy 8/8
2. Medicine 6/6
3. Agriculture 8/8
advanced medicine 6/6
Guns 9/9
Flight 11/11
Electrotities 10/17
Engisneering 8/8
Advanced Machinery
$$$$$$ 4/6 economomomy
explosives 4/5
Chemistry of magic(JK rowlings) 2/5 its just chem
Counter spying 2/4
Advanced arts & music
Advanced martial arts
Advanced mining & ships

Rising Tide:
1. Lion's Pride 5/5
2. Monkey's Grip 6/6
3. Monkey Grafting 12/12
神風 11/11 expedite
Diplomonkies 5/5
Metalurgy 7/7
Starring at a ship 3/3
Sleep it off 5/6
Wind Magic
Architecture
Wind chainsaws
UFO Metal 3/4
Alchemy & Chemystry
Advanced ships & Naval tactics

Hypothia
Guns 9/9
Medicine 6/6
steam engines that could 10/10
advance medicine 6/6
railroad 4/4
Coll MATH 1b 5/5
rifling 8/8
machining 8/9
Electricity OG Idea dont steal 6/17
textiles 5/5
Steamboats 1/4
Gatlings puns 1/8

Building

Aurelia:
1. Wonderous art gallery 4/10
2. Barracks 3/3 with class
3. Shipyard 4/4
4. Archers 3/3
Fire temple 2/3
Han'kami(captians) 2/4
Kung fu Missionary 1/4 (KFM)

Kori'ana:
1. Farms 4/4
2. Infrastructor 3/3
settlers 4/4
3. Unversity 8/8
4. Ascedended High school 5/5 (Citadel)
Explorer 2/2
Schools 9/3 X3
Explorer 2/2
Barracks 3/3
Shipyard 4/4
Frigrates 4/4
Library 3/3
Mines 3/3
Explorers 2/2
Sharkbait ohahaha 2/2
Standing army 4/4
Standing army 4/4
Library 3/3
My Magic Acedemancy 9/9
2x Standing Army
Standing Army 4/4
Spy totally 3/3
skrimishers 3/3
Explorer 2/2
Standing Army 3/4
Explorers 2/2
Explorer 2/2
Factories
Research facility 2/12
Knighty knights 2/5
Explorers 2/2
Fixing Celdron 1/3
Standing Army 1/4

Swanson:
1. Hospitals 6/6
2. schools 3/3
3. schools 3/3
4. Barracks 3/3
University 8/8
Magical Girl highschool 4/4
Infrastructure 3/3
Market bazaar 3/3
Research facility 15/15 expedite x2
Savannah park 3/3
BIG TITTY MOUNTAIN 3/3
School 3/3
Farms 4/4
roads 3/3
fatories 5/10 chuncky monkey
settlers of catan 4/4
re-equip 2/2
Standing army 3/4
Gold mine 3/3
Theatre 2/3
Standing Army 1/4

Rising Tide:
1. scout 2/2
Standing Army 4/4
2. Housing 3/3
3. DoJOJO 3/3 URAURAURAURAURAURAURAURAURAURARURA!!!!
4. Standing Army 4/4
Miltary academy 6/6
barracks 3/3
DoJOJOJOJO 3/3
community hall/rapping club 3/3
Standing Army 4/4
Mounted Samurai 5/5
Dojojjo 3/3
settler 4/4
Propaganda 2/2
Reinforcement 4/4
Caligiments schools(library) 3/3
Mounted Samurai 5/5
Rice Patties 4/4
Explorers 2/2
Explorers 2/2
Clinic 3/3
Roads 3/3
Standing Army 4/4
UFO mine 3/3
Reinforce ongoing
Spy 2/3
Standing Army 2/4
wind mage 1/5

Hypothia
Schools 3/3
Standing Army 4/4
Barracks 3/3
Northern wall 3/3
School 3/3
Explorers 2/2
Infratstructure 3/3
University 8/8
School 3/3
Standing Army 4/4
Roads 3/3
Casino 3/3
Standing Army 4/4
Bank 3/3
settlers 4/4
FUNZ N GUNZ 4/4
Factories 5/10
Standing Army 4/4
Free Marketplace 3/3
Explorers 2/2
Hospitals a little late 4/6
Railroad 3/10
Reinforce 2/4
PM
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Greatest_Dude
 Posted: Jun 12 2016, 08:12 PM
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EPIC WIN MAN
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the blood lord of the Viscothian Empire
user posted image

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
PM
^
Zurumon
 Posted: Jun 28 2016, 03:01 AM
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EPIC WIN MAN
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Research

Aurelia:
1. Metalurgy 8/8
2. Advanced shipright 4/4
3. Fire breath magic 10/10
Giant alien forge 10/10
Ice magic 10/10
Tactics 4/4
EXPLODOMANCY 8/12
Advance metalurgy 8/8
Ice Golem 9/14

Kori'ana:
1. Mana construction 8/8
2. medicine 6/6
3. Metalurgy 8/8
Healing Magic 10/10
WElCOME TO THE JUNGLE 3/3
Lightning tongue oh baby 5/5
Faster ships 3/3
reciprecallifornication 8/8
Forensicks & betta spies & improved spies
Ella Enchantments 10/12
Machinery
WAAAAGH!(battle tactics)
natural mana enhancements 6/6
Anime swordplay 9/10
economic
astronomy
Advance metalmanurgy
wind magic
Geology Looking at sarah and stephen 4/4
Cartogarffity 4/4
Improved diplomancy
Tunnel borring machine 1/10
Golems 1/12
advanced martail arts
Calc hardness math

Swanson:
1. adv Metalurgy 8/8
2. Medicine 6/6
3. Agriculture 8/8
advanced medicine 6/6
Guns 9/9
Flight 11/11
Electrotities 12/17
Engisneering 8/8
Advanced Machinery
$$$$$$ 6/6 economomomy
explosives 5/5
Chemistry of magic(JK rowlings) 4/5 its just chem
Counter spying 4/4
Internal Combustion 2/16
360 no scopes (Optics) 1/8
BOOOOOOOMMMMM 1/6
Advanced arts & music
Advanced martial arts
Advanced mining & ships
CSI: Kori'ana edition

Rising Tide:
1. Lion's Pride 5/5
2. Monkey's Grip 6/6
3. Monkey Grafting 12/12
神風 11/11 expedite
Diplomonkies 5/5
Metalurgy 7/7
Starring at a ship 3/3
Sleep it off 6/6
Wind Magic
Architecture
Wind chainsaws
UFO Metal 4/4
Meteor metal 2/3
Frostmourne hungers 2/7
Not Yasuo wind stuff 2/12
Alchemy & Chemystry
Advanced ships & Naval tactics

Hypothia
Guns 9/9
Medicine 6/6
steam engines that could 10/10
advance medicine 6/6
railroad 4/4
Coll MATH 1b 5/5
rifling 8/8
machining 9/9
How not to spit in ppls faces 5/5
Electricity OG Idea dont steal 8/17
textiles 5/5
Steamboats 3/4
Gatlings puns 3/8
Magotron 1/6



Building

Aurelia:
1. Wonderous art gallery 10/10
2. Barracks 3/3 with class
3. Shipyard 4/4
4. Archers 3/3
Fire temple 3/3
Han'kami(captians) 4/4
Kung fu Missionary 4/4 (KFM)
Landing Fleet 5/5
School 3/3
School 3/3 with style
Standing army 4/4
Standing army 4/4
Military Academy monastary edition(MMA) 5/5
Retrofitting bear 4/4
Castles n walls 8/8
Claim the FORGE 3/3
Settlers 4/4
Battle Fleet Gothic 5/5
Standing Army 3/3
University 5/6 montastic
Guild magic hall 4/6
INfrastructure 3/3
explorers 2/2
Standing Army 4/4
Han'kami 2/4
Landing Fleet 1/5

Kori'ana:
1. Farms 4/4
2. Infrastructor 3/3
settlers 4/4
3. Unversity 8/8
4. Ascedended High school 5/5 (Citadel)
Explorer 2/2
Schools 9/3 X3
Explorer 2/2
Barracks 3/3
Shipyard 4/4
Frigrates 4/4
Library 3/3
Mines 3/3
Explorers 2/2
Sharkbait ohahaha 2/2
Standing army 4/4
Standing army 4/4
Library 3/3
My Magic Acedemancy 9/9
2x Standing Army
Standing Army 4/4
Spy totally 3/3
skrimishers 3/3
Explorer 2/2
Standing Army 4/4
Explorers 2/2
Explorer 2/2
Factories
Research facility 4/12
Knighty knights 4/5
Explorers 2/2
Fixing KoO 1/5
Standing Army 3/4
Fashionism 2/5

Swanson:
1. Hospitals 6/6
2. schools 3/3
3. schools 3/3
4. Barracks 3/3
University 8/8
Magical Girl highschool 4/4
Infrastructure 3/3
Market bazaar 3/3
Research facility 15/15 expedite x2
Savannah park 3/3
BIG TITTY MOUNTAIN 3/3
School 3/3
Farms 4/4
roads 3/3
fatories 7/10 chuncky monkey
settlers of catan 4/4
re-equip 2/2
Standing army 4/4
Gold mine 3/3
Theatre 3/3
Standing Army 3/4
re-equip 3/3 epidite
Police 1/2
Library 1/3

Rising Tide:
1. scout 2/2
Standing Army 4/4
2. Housing 3/3
3. DoJOJO 3/3 URAURAURAURAURAURAURAURAURAURARURA!!!!
4. Standing Army 4/4
Miltary academy 6/6
barracks 3/3
DoJOJOJOJO 3/3
community hall/rapping club 3/3
Standing Army 4/4
Mounted Samurai 5/5
Dojojjo 3/3
settler 4/4
Propaganda 2/2
Reinforcement 4/4
Caligiments schools(library) 3/3
Mounted Samurai 5/5
Rice Patties 4/4
Explorers 2/2
Explorers 2/2
Clinic 3/3
Roads 3/3
Standing Army 4/4
UFO mine 3/3
Reinforce ongoing
Spy 3/3
Standing Army 4/4
wind mage 3/5
Standing Army 2/4
Factories 1/12


Hypothia
Schools 3/3
Standing Army 4/4
Barracks 3/3
Northern wall 3/3
School 3/3
Explorers 2/2
Infratstructure 3/3
University 8/8
School 3/3
Standing Army 4/4
Roads 3/3
Casino 3/3
Standing Army 4/4
Bank 3/3
settlers 4/4
FUNZ N GUNZ 4/4
Factories 7/10
Standing Army 4/4
Free Marketplace 3/3
Explorers 2/2
Hospitals a little late 6/6
Railroad 5/10
Reinforce 4/4
Comedy club +2 to hit 1/3
Assassin 1/3

PM
^
Greatest_Dude
 Posted: Jun 28 2016, 06:20 AM
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we have ended our isolation. immediately after we saw the world needed us. we have found dishonorable and honorable people in equal measures. our allies in this world the Swashbucklers of Tu'la'ku, the passive... but enigmatic Verdanth, and our new allies the water dragons who though mysterious is willing to guide us in this world we seek to reclaim. but it is not our allies that shape us the most it is our foes. we have already defeated the Gijin of to 18th Reich, and are in the process of reeducating them. we have fought the land itself in the form of the strange beings that we have found. we remove the stain of dishonor from this land and it's people. even now we avenge our honorable scouts who were taken and treated as slaves. but this new foe we have heard of will be our greatest foe yet. they show no honor, no way to redeem themselves. they kill without thinking and act no better than dogs. they are dishonor incarnate and we shall remove them from existence. for we are samurai and it is our duty to defend the people of this land! ~Shogun Toriyama [proof read it later]

GAIJIN: a foreigner of the land or the rising tide, normally Pertaining to one with no code of ethics or one which diverges from a Samurai's

Research:
Meteor metal 3/3 (finished)
Frostmourne hungers 3/7
Not Yasuo wind stuff 3/12
Shinsoku 1/?

Build:
wind mage 4/5
Standing Army 3/4
Factories 2/12 <- shouldn't i get credit twords this?

Armies:
standing army 1 guarding colony
standing army 2 dwarf murder
standing army 3 dwarf murder
standing army 4 dwarf murder
standing army 5 dwarf murder
standing army 6 dwarf murder
standing army 7 dwarf murder
standing army 8 dwarf murder
Calvary 1 dwarf murder
Calvary 2 dwarf murder

Explorers:
explorer 1: clearing the grey
explorer 2: clearing the grey

Spies:
Spy 1: find the land and scope of this new enemy the Viscothian Empire (want their territory on the map)

Misc:
-equip the new special swords to the officers
-see what the dragons what to make more swords out of the meteorite?
-further investigate the water dragons and their culture, see if they can extinguish the flames and want they want for it
-how deep into the ship am i?
-Make things difficult for Sean by being secret about my research *slowclap*

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Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Invisible
 Posted: Jun 29 2016, 06:24 PM
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EPIC WIN MAN
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Research
EXPLODOMANCY 8/12
Advance metalurgy 8/8 -finished-
Ice Golem 9/14
Path of the Han'kami: Greater development of magical prowess and spiritual awareness
better boats
que The art of happiness (fuck the sha')


Building
University 5/6 montastic
Guild magic hall 4/6 *Forge*
Han'kami bodygaurd regiment 2/4
Landing Fleet 1/5
schools third edition
standing army

Wonder:
the lourve: Art in death

Heros:
Undead child art prodigy - working The Lourve: Art in Death
sun tzu (general)
Shen Kuo (scientist)

Military:
General Sun Tzu (hero): Making address on the recent victory
--“The greatest victory is that which requires no battle.”

1st Han'kami regiment: Resting

1st Archers: rest

1st Standing Army: Garrison main land
2nd Standing Army: Garrison the ursine (what im calling bears now)
3rd Standing Army: Garrison forge
4th Standing Army: on 1st landing fleet
5th Standing Army: rest
6th Standing Army: rest

1st kung fu missionaries "the truth" (deemed after extremely successfully converting the ursine) : on landing fleet

-Navy:
1st Landing fleet "the new world" : try and scout land above fire mass for settling potential
-4th standing army
- "The Truth"
- 1st settlers
Battlefleet gothic: patrol

Explorers:
East: Keep mapping the continent
west (theyre dead right?)

Misc units:
1st Settlers: on landing fleet

Actions:
Contact the oligarcal super monk pacifists and try and arrange tech exchange
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Ryker Stormblade
 Posted: Jun 30 2016, 02:37 AM
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Awesome
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Continue organization of Ohmin into puppet state. Improve trade relation with all countries, see who will give me tech stuff.


Research
orb research


Build
Skirmisher
Forge

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