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> Tcombat 2016 Edition, Once more with feeling
Zurumon
 Posted: Aug 22 2016, 02:40 AM
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Aurelia continues to flank the viscothian but they show little interest in fighting continuing their aggression towards Ageshio and Vordana, Casualties are still high as the viscothians and their daemons live up to their legendary malice. General Sun Tzu is wounded(60% health) defeating a daemonic champion who could shatter armor with a roar. So far Aurelian troops fight off warp madness. A massive thunderstorm forms by the Vordana and Ageshio forces. Hrossia welcomes the Aurelian scouts warmly and gives local map and political information. The Frostmar and Hrossia are funding the Skree'kanar to fight Void'mar, but Skree'kanar is also at war with Vahalloth, this has put a divide between them and Vahalloth. Scouts on the island are slowed with how thick the jungle is, their blades need to be resharpened after an hour of moving through the jungle. Sollium burns 40 heretics at the stack for supected intend to rebel and join the Black Company. Aurelian spies manage to extract the Black company spies before they are caught and executed. Sollium has a much greater understanding of Holy magic but they only use it in its pure form.No holy fire, holy water, holy weapon enchantments(they do bless ppl), etc.
General Sun Tzu (hero): Viscothian murder 60%
2nd hankami regiment: Viscothian murder 80%
1st Han'kami regiment: Viscothian murder 75%
3rd han kami Honor gaurd + samurai : Honor gaurd
1st Archers: viscothian murder 95%
Standing army 1 defend temple
Standing army 2 Garrison the ursine
Standing army 3 Send to the mountains to scout/secure
Standing army 4 viscothian murder 45%
Standing army 5 viscothian murder 55%
Standing army 6 viscothian murder 80%
Standing army 7 viscothian murder 60%
standing arymy 8 viscothian murder 100%
Standing army 9 garrison mainland
standing army 10 mainland
standing army 11 mainland
standing armu 12 mainland

Ageshio and Vordana forces are pushed back and Rethalu the Talon leads a crushing calvary attack. After being slain Rethalu is resurrected more daemon than man and continues the assault. The skies split parting the blood rain, as a Dragon long as the horizon coils down from the heavens. With scales white as lightning and eyes brighter than the sun Maka'zhoon Arbiter of the Heavens hovers above the Ageshio forces. With his four thunderous hearts his plays the song of storms washing away madness from the Ageshio and the slaves below him. With each crack of his tail a thousand and one lightning bolts strike his foes. No spies are found and no shadowbeasts.
standing army 1 defend capital 100%
standing army 2 Mongolian murder 30% (pull back)
standing army 3 Mongolian murder 10%
standing army 4 Mongolian murder 20% (pull back)
standing army 5 Mongolian murder 20%
standing army 6 Mongolian murder 40%
standing army 7 Mongolian murder 60%
standing army 8 Mongolian murder 100% (heading to the battle)
standing army 9 Mongolian murder 100% (heading to the battle)
gun ashigaru 1 Mongolian murder 40%
gun ashigaru 2 Mongolian murder 5%
cannon ashigaru 1 Mongolian murder 80%
Calvary 2 Mongolian murder 55%

Korri'ana scouts to the north find Chicago'mar has not only settled near the tomb but built a military structure at the entrance. To the south the scouts find this jungle to be even more dense and a pain to get through than the homeland. The Cyberhorde are without any leadership and had a command structure that makes Korri'ana military officers just frustrated trying to understand how dumb it was. For the most part the Cyberhorde is following orders but their primitive and violent culture is getting in the way. Many believe the Pit Lord to be the King of Korri'ana simply because he is the biggest "korri'anain" they've seen. Drug abuse is a real problem as 85% of the population needs a fix or will go through dangerous withdrawal. It is unlikely most of them will live to 60% of their species normal lifespan without serious medical aid. In the Capital Heartless pop up and immediately devoured by the demonic forces on stand by. The demons themselves remain a topic of controversy.


Sanith begins to move towards Sollium(waiting for Aurelia). Supply line raids prove disastrous as Sollium has been fortifying and makes use of several ambush supply lines full of veteran forces. Black Company spies were fed false information to help establish the Sollium ambush. Aurelian spies manage to extract the Black company spies before they are caught and executed. Sollium burns 40 heretics at the stack for supected intend to rebel and join the Black Company.

Knights 1 20%
Knights 2 25%
HUK 1 45%
HUK 2 65%

Research

Aurelia:
EXPLODOMANCY 12/12
Advance metalurgy 8/8
Ice Golem 14/14
Path of the Han'kami: Greater development of magical prowess and spiritual awareness 8/8
better boats 3/3
The art of happiness (fuck the sha') 4/4
LoZ:Windwaker 6/6
EXPLOSION MACHINE 6/6
Understanding the gravity of the situation 11/11
BUFF ASS SHIPS 5/5
Explosion Rune 4/4
MAGIARMOR 8/8
Exploding death traps 6/6 (PArm)
RAPE N PILLAGE ITS GONNA BE A GOOD MOURNIN 4/4 (Ship to Land)
Hovering 4/8
Even faster ships 4/8
Removing the death from death trap 3/4 (PArm)
MAGIWEAPON 3/7

Kori'ana:
Advanced medicine
Tunnel borring machine 10/10
Golems 12/12
advanced martail arts
Calc hardness math
Infernal Orb 3/3
Ella Enchants make things hard 8/8
Harry potter lego sets 2/2
Hyper Co Ordination 5/5
physiology 4/4
Mexting 13/13 Mage texting not mexican texting
NEXT TIME ON DRAGON BALL 6/6
SPARK 6/6
Rune tattoos that you get in rune prison 8/12
Rod-riddled Armor 4/4
STORM, EARTH, AND FIRE HEED MY CALL *GUITAR SOLO* 5/9
SPEHSHAL SNEWFLEK TACTICS 3/3
Social sciences, Why ppl dumb? 2/5
Lightning magic 2/8
Tesla weapon 2/6

Rising Tide:
Meteor metal 3/3
Frostmourne hungers 7/7
Not Yasuo wind stuff 12/12
Alchemy & Chemystry
Advanced ships & Naval tactics
しんそく 10/10
何ですか?3/3
Blood Gods Daemons 5/5
Daemon(warp) Banishment 3/3
Weeb Chi 5/5
Spirit healing 1/7 on hold
Shadow beast shenannigans 2/3
Bullet deflect 7/7
Laser deflect 3/9
1 to 10 10/17

Hypothia at 33
Electricity OG Idea dont steal 17/17
textiles 5/5
Steamboats 4/4
Gatlings puns 8/8
Magotron 6/6
wash your flithy hands 5/5
DAKKA DAKKA DAKKA DAKKA 7/11
LIL' BIT OF ROCK N'ROLL 4/4
Tap water magic 7/8
Advanced Agriculture 4/5

Sanith
NECROCANNONS BITCHES! 12/12
wake up ya gits 8/8
Optics 6/6
Got Necromilk? 8/8
Black powder
architecture
advanced metelurgy
cannons
Advanced medicine
steam
Guns(Blunderbuss)
Automail
Dreaddermist 7/7
Sucking men dry(drain life) 9/9 super homoerotic
Spider mounts 4/4
Sowing school of the Dead 6/6
The Dreaddliest Catch 10/10
Necro Artilery 6/6
Buff Aura 7/7
Advanced warfare 6/6
Flesh Golems 3/12
DEATH METAL 4/5
Wraith-walking 1/9
Arelion +1 T 1/4

Building

Aurelia:

explorers 2/2
Standing Army 4/4
Han'kami 4/4
Landing Fleet 5/5
3rd grade 3/3
Standing army 4/4
Shipyard2: crackship edition 5/5
FATORIES 10/10 heheheh Fat
Standing Army 3/3
Infantry patch 1.21 7/7
Mime 3/3
Settler 4/4
Fancy walls 4/4
Standing Army 4/4
Ice Golems 5/5
Han'kami 4/4
Armory 9/10
Standing Army 4/4
Battelfleet 5/5
Standing Army 4/4
EDT + forge 3/3
Landing Fleet 5/5
Battlefleet 5/5
Expandipants *
Great Monastary of the Soaring Dragon 1/10
Armada 1/11
Standing Army 1/4

Kori'ana:


Magi: the laberynth 4/4
Riflemen 4/4
"Medic" *WINK* 3/3
Merlin jr jr jr jr 4/4
Re-equipping (guns and explosives) 6/6 Can i please get a number on it this time? no
MOTHERFUCKING ZEPPELINS BABY 5/5
steam merchant fleet 3/3
Tunel borring machine 3/3
Riflemen 4/4
Science academy 11/14
Golem 5/5
Demon hold 3/3
Settlers 4/4
Hospitals 3/3
Landing Fleet 5/5*
Riflemen 4/4*
Golem 4/5
MAGES THE MAGENING: MAGETASTIC MAGEVENTURES 4/4 *

Rising Tide:

reequipt armies 5/5 (prority training 9 & 10)
FORGE 3/3
Sitting Army 4/4
群あしがる 3/3
群あしがる 3/3
standing army 3/3
propaganda 3/3
Armory 10/10
Standing Army 3/3
Railroads to khaz'regal and colony 7/7
Library 3/3
Cannonあしがる 4/4
Standing Army 3/3
Meteor mover 3/3
Battlian 7/8
University 6/7
Spy 2/2
Super cargo hauler 5/5
Reinforce ongoing
Battalion of ashigaru 1/6
Ninja 1/2
dojo on the sword's edge 1/8

Hypothia

Railroad 10/10
Reinforce 4/4
Comedy club +2 to hit 3/3
Assassin 3/3
standing army 4/4
standing army 4/4
Ishipityard 4/4
Gattling gun on railroad 2/2
"Totally a complete waste of productoin" monument 5/5
Re equip 6/6
Railroad 2: The Southlands 4/4
Cargo ship 3/3
Cargo ship 3/3
Boat to protect cargo 3/3 figrates-turn 31

Sanith

Temple of the Forlorn Mirror(Univers) 8/8
Fleet 5/5
reinforce 7/7
DREADNAUGHTY 12/12
H.U.K. 6/6
H.U.K. 6/6
Standing army 4/4
Standing Army 4/4
re-equip necrocannons 1/1
Factory 8/8*
Standing Army 4/4
Necrocannon re-equip siege 2/2
Standing Army 4/4
Standing Army 4/4
Archers 3/3
Knights to HUK 3/3
Tomb Guard 4/5
expantions
Military academy
Barracks
farms
mines
roads
PM
^
Greatest_Dude
 Posted: Aug 22 2016, 03:00 AM
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EPIC WIN MAN
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Research:
Ichikarajumade 11/17 (1 to 10)
deflect lasers 4/9
healing the spirit 2/7
investigate the shenanigans 3/3
reverse engineer frostmorne 1/

Build:
Re enforce (ongoing)
Battalion 8/8
University 7/7
Battalion of ashigaru 1/6
Ninja 2/2
Ninja 1/2
dojo on the sword's edge 2/8
manga 1/? (external propaganda)

MILITARY: -use deamon banishing
standing army 1 defend capital 100%
standing army 2 Mongolian murder 30%
standing army 3 Mongolian murder 10% (pull back)
standing army 4 Mongolian murder 20% (pull back)
standing army 5 Mongolian murder 20% (pull back)
standing army 6 Mongolian murder 40%
standing army 7 Mongolian murder 60%
standing army 8 Mongolian murder 100% (heading to the battle)
standing army 9 Mongolian murder 100% (heading to the battle)
standing army 10 Mongolian murder 100% (heading to the battle)
standing army 11 Mongolian murder 100% (heading to the battle)
standing army 12 Mongolian murder 100% (heading to the battle)
standing army 13 Mongolian murder 100% (heading to the battle)
standing army 14 Mongolian murder 100% (heading to the battle)
standing army 15 Mongolian murder 100% (heading to the battle)
standing army 16 Mongolian murder 100% (heading to the battle)
standing army 17 Mongolian murder 100% (heading to the battle)
gun ashigaru 1 Mongolian murder 40%
gun ashigaru 2 Mongolian murder 5% (pull back)
cannon ashigaru 1 Mongolian murder 80%
Calvary 2 Mongolian murder 55%

Spies:
Spy 1: counter spy
Spy 2: study the martial arts
Spy 3: establish spy networks in the trade routes

misc:

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
PM
^
Zurumon
 Posted: Aug 22 2016, 06:19 AM
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EPIC WIN MAN
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Dollars: 6470
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user posted image
Research

Aurelia:
EXPLODOMANCY 12/12
Advance metalurgy 8/8
Ice Golem 14/14
Path of the Han'kami: Greater development of magical prowess and spiritual awareness 8/8
better boats 3/3
The art of happiness (fuck the sha') 4/4
LoZ:Windwaker 6/6
EXPLOSION MACHINE 6/6
Understanding the gravity of the situation 11/11
BUFF ASS SHIPS 5/5
Explosion Rune 4/4
MAGIARMOR 8/8
Exploding death traps 6/6 (PArm)
RAPE N PILLAGE ITS GONNA BE A GOOD MOURNIN 4/4 (Ship to Land)
Genetics/anatomy
Hovering 6/8
Even faster ships 6/8
Removing the death from death trap 4/4 (PArm)
Apple bottom Genes 5/6
MAGIWEAPON 5/7

Kori'ana:
Advanced medicine
Tunnel borring machine 10/10
Golems 12/12
advanced martail arts
Calc hardness math
Infernal Orb 3/3
Ella Enchants make things hard 8/8
Harry potter lego sets 2/2
Hyper Co Ordination 5/5
physiology 4/4
Mexting 13/13 Mage texting not mexican texting
NEXT TIME ON DRAGON BALL 6/6
SPARK 6/6
Rune tattoos that you get in rune prison 9/12
Rod-riddled Armor 4/4
STORM, EARTH, AND FIRE HEED MY CALL *GUITAR SOLO* 7/9
SPEHSHAL SNEWFLEK TACTICS 3/3
Social sciences, Why ppl dumb? 4/5
Lightning magic 4/8
Tesla weapon 3/6

Ageshio:
Meteor metal 3/3
Frostmourne hungers 7/7
Not Yasuo wind stuff 12/12
Alchemy & Chemystry
Advanced ships & Naval tactics
しんそく 10/10
何ですか?3/3
Blood Gods Daemons 5/5
Daemon(warp) Banishment 3/3
Weeb Chi 5/5
Spirit healing 2/7
Shadow beast shenannigans 3/3
Bullet deflect 7/7
Laser deflect 5/9
1 to 10 12/17
Frostmourne teaches 2/5

Hypothia at 33
Electricity OG Idea dont steal 17/17
textiles 5/5
Steamboats 4/4
Gatlings puns 8/8
Magotron 6/6
wash your flithy hands 5/5
DAKKA DAKKA DAKKA DAKKA 7/11
LIL' BIT OF ROCK N'ROLL 4/4
Tap water magic 7/8
Advanced Agriculture 4/5

Sanith
NECROCANNONS BITCHES! 12/12
wake up ya gits 8/8
Optics 6/6
Got Necromilk? 8/8
Black powder
architecture
advanced metelurgy
cannons
Advanced medicine
steam
Guns(Blunderbuss)
Automail
Dreaddermist 7/7
Sucking men dry(drain life) 9/9 super homoerotic
Spider mounts 4/4
Sowing school of the Dead 6/6
The Dreaddliest Catch 10/10
Necro Artilery 6/6
Buff Aura 7/7
Advanced warfare 6/6
Flesh Golems 5/12
DEATH METAL 5/5**
Wraith-walking 3/9
Arelion +1 T 3/4

Building

Aurelia:

explorers 2/2
Standing Army 4/4
Han'kami 4/4
Landing Fleet 5/5
3rd grade 3/3
Standing army 4/4
Shipyard2: crackship edition 5/5
FATORIES 10/10 heheheh Fat
Standing Army 3/3
Infantry patch 1.21 7/7
Mime 3/3
Settler 4/4
Fancy walls 4/4
Standing Army 4/4
Ice Golems 5/5
Han'kami 4/4
Armory 10/10
Standing Army 4/4
Battelfleet 5/5
Standing Army 4/4
EDT + forge 3/3
Landing Fleet 5/5
Battlefleet 5/5
Expandipants *
Great Monastary of the Soaring Dragon 3/10
Armada 3/11
Standing Army 3/3
Ninja 2/2
reinforcements
reequip 1/8

Kori'ana:


Magi: the laberynth 4/4
Riflemen 4/4
"Medic" *WINK* 3/3
Merlin jr jr jr jr 4/4
Re-equipping (guns and explosives) 6/6 Can i please get a number on it this time? no
MOTHERFUCKING ZEPPELINS BABY 5/5
steam merchant fleet 3/3
Tunel borring machine 3/3
Riflemen 4/4
Science academy 13/14
Golem 5/5
Demon hold 3/3
Settlers 4/4
Hospitals 3/3
Landing Fleet 5/5**
Riflemen 4/4**
Golem 5/5***
MAGES THE MAGENING: MAGETASTIC MAGEVENTURES 4/4
Cyberhorde rebuilding 3/6
Cyberhorde 2.0 3/14
Explorers 2/2
Armory 1/8
Settlers 2/3
Mages who don't listen 2/4

Rising Tide:

reequipt armies 5/5 (prority training 9 & 10)
FORGE 3/3
Sitting Army 4/4
群あしがる 3/3
群あしがる 3/3
standing army 3/3
propaganda 3/3
Armory 10/10
Standing Army 3/3
Railroads to khaz'regal and colony 7/7
Library 3/3
Cannonあしがる 4/4
Standing Army 3/3
Meteor mover 3/3
Battlian 8/8
University 7/7
Spy 2/2
Super cargo hauler 5/5
Reinforce ongoing
Battalion of ashigaru 3/6
Ninja 2/2
dojo on the sword's edge 3/8
spy 2/2
Spy 1/2
MANGOS 2/3

Hypothia

Railroad 10/10
Reinforce 4/4
Comedy club +2 to hit 3/3
Assassin 3/3
standing army 4/4
standing army 4/4
Ishipityard 4/4
Gattling gun on railroad 2/2
"Totally a complete waste of productoin" monument 5/5
Re equip 6/6
Railroad 2: The Southlands 4/4
Cargo ship 3/3
Cargo ship 3/3
Boat to protect cargo 3/3 figrates-turn 31

Sanith

Temple of the Forlorn Mirror(Univers) 8/8
Fleet 5/5
reinforce 7/7
DREADNAUGHTY 12/12
H.U.K. 6/6
H.U.K. 6/6
Standing army 4/4
Standing Army 4/4
re-equip necrocannons 1/1
Factory 8/8
H.U.K 5/6
Standing Army 4/4
H.U.K. 4/6
Necrocannon re-equip siege 2/2
Standing Army 4/4
Standing Army 4/4
NECRO CANNONS 4/5
Expansion**** Havent added it to the map yet sorry. Also need to move your scouts.
Archers 3/3
Knights to HUK 3/3
Tomb Guard 5/5***
expantions
Military academy
Barracks
farms
mines
roads
PM
^
Greatest_Dude
 Posted: Aug 22 2016, 07:51 AM
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EPIC WIN MAN
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Dollars: 320
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NEVER TYPE IN YELLOW MY EYES MY EYES!!!!!!!
"I don't know if I can do it, brother."
“It is not a matter of if, it is a matter of you must. Just as I will one day become the Emperor when father joins the honorable ancestors. It is our duty.”
I smile at these words. It is just like Tadeo to ignore the meaning and hold on to the bushido code. He was the typical samurai, his top knot as tidy as his view of the world. Everything was a evil shadow of dishonor, or a righteous example of honor. But still he held the position of the next heir and so held the finery and authority of such a position. The third to hold such a position….
"It is obvious that my words ring true, there is no side roads on the path of the samurai. Its path is a honorable…”
“You misunderstand my brother….. I am not worthy of such a gift.”
“Why would you not be? You are my sister, a member of the royal family, and most importantly you passed all the tests. You have proven yourself worthy by your actions and your blood.”
“But it is those same actions that show that I am not. I have brought danger upon this land. My first act as an infant was to bring a war. Father had to...to…” my vision blurred as tears welled up from in me from the thought. Tadeo was taken aback. He was not used to seeing emotion and even more unable to deal with it.
Tadeo panicked, “Sister. You must stop. This is unseemly, of our position. Especially on a day such as this.”
Tadeo’s words only upset me more. Though rarely spoken, I had heard the stories. The stories of how my presence brought disobedience and fear to Ageshio. How the samurai were split; one side obeying the emperor’s commands of the adoption, the other fearing the effect this would have on Father. This conflict split Ageshio and caused Eiichi my new brother, the Heir of the family to fight the Emperor and die by his hand. Though never spoken of I knew this was my fault.
During my musings Tadeo had collected Kai in an attempt to console me. She cradled me in her arms, patting my back, while Tadeo made sure no onlooker saw my weakness.
“Shh. My sister why cry today? It is the day you become a samurai. We all know and have seen your worth, you are going to be a great warrior.” Kai whispered in my ear
I finally calmed down enough to speak “I am not worthy, of such an honor. All I bring to Ageshio is misery and conflict. Father should have left me.”
I felt a sharp pain across my face. Through tears now of pain I looked up. Kai stood above me hand raised. “You are today chosen by divine order to become a samurai. The life of a child is behind you. Any problem caused before now is void. You are an honorable samurai today and any grief caused now is yours to fix.” her tone softened. “So go forth and find strength. Use that strength to fight for what is just and honorable.”
She offers me a hand. I took it and stood, tears gone. I see Tadeo standing next to kai.
“Hoshiko you are the strongest of all of us, seek to understand your gifts, and you will strengthen Ageshio more than any of us ever could. Father chose you. Do not disappoint him.” He said.
I beam at both of them “I will find the strength not to.”
“Kabe Hoshiko do you pledge to defend this land and join the tide that washes evil from the land? Do you pledge to uphold the tenants of bushido and be honorable in all actions as a samurai?”
“I pledge to protect Ageshio with all my strength. As is my duty bestowed upon me by our most knowledgeable Emperor.”
“Kabe Hoshiko you are now a Samurai of the Rising Tide. May we sweep evil from this land so no sword is to be needed?”
I can barely hear the cheering, as I feel my former sins being washed away and my new responsibilities replacing them. I feel at once lighter and burdened the weight of a sword is heavy but I carry it with honor as a samurai should.

Kabe Hoshiko
user posted image
Research:
Ichikarajumade 13/17 (1 to 10)
deflect lasers 6/9
healing the spirit 4/7
frostmorne teaches 3/5

Build:
Re enforce (ongoing)
Battalion of ashigaru 4/6
Ninja 2/2
dojo on the sword's edge 4/8
manga 3/3 (external propaganda)
ninja 1/2
assembly line 1/?

MILITARY: stay away from the god fight
standing army 1 defend capital 100%
standing army 2 Mongolian murder 30%
standing army 3 Mongolian murder 20% (pull back)
standing army 4 Mongolian murder 40%
standing army 5 Mongolian murder 40%
standing army 6 Mongolian murder 40%
standing army 7 Mongolian murder 60%
standing army 8 Mongolian murder 100%
standing army 9 Mongolian murder 100%
standing army 10 Mongolian murder 100%
standing army 11 Mongolian murder 100%
standing army 12 Mongolian murder 100%
standing army 13 Mongolian murder 100%
standing army 14 Mongolian murder 100%
standing army 15 Mongolian murder 100%
standing army 16 Mongolian murder 100%
standing army 17 Mongolian murder 100%
gun ashigaru 1 Mongolian murder 40%
gun ashigaru 2 Mongolian murder 45% (pull back)
cannon ashigaru 1 Mongolian murder 80%
Calvary 1 Mongolian murder 55%

Spies:
Spy 1: counter spy
Spy 2: study the martial arts and integrate into society
Spy 3: establish spy networks in the trade routes (verdana)
Spy 4: establish spy networks in the trade routes

misc:
-Hoshiko becomes of age and performs her Genpuku (she is now a hero)
-get 3 blades of star metal made (just the blades)
-use the forge to make enough swords for every samurai (how much will i have after that?)
rescue out the slaves from the battle send them back to kaz'regal
-pose to the world for map info to share
-establish trade routes to astrominic to get cheaper global goods
-establish realtions with the MOn-stars and ninja high school

QUESTIONS TO ASK:
-can hoshiko do the removal of negetive emotions to others at will? She seem unaware of her ability
-how much star metal do i have? The meteor has enough metal for 300 swords
-when will vordana gain a leader/accidently become subsumed by my emperor? Vordana will elect a new leader next turn or the turn after.
-how much of the other metal is there in the meteor
-how many people are in one kensai unit 300-500
-can the forge make alloys
-if i were to have the metal travel along the meridian how many people could i do that too?
-can hoshiko gain control of her powers by an adventure or do i have to research them? you can do both
-how can i help the fight in the sky? currently only zeplins can reach that high

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
PM
^
Invisible
 Posted: Aug 23 2016, 05:59 AM
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EPIC WIN MAN
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Group: Members
Posts: 175
Dollars: 1850
Member Inventory: View

Donate
Member No.: 52
Joined: 8-October 11









Research:
Hovering 6/8
Even faster ships 6/8
Apple bottom Genes 5/6
MAGIWEAPON 5/7
Avatar ritual
Now have light construct and ninja shit

Build:
Great Monastary of the Soaring Dragon 3/10
Armada 3/11
reinforcements
reequip 1/8 *forge*
Holy constructs

Spies:
Steal more shit

Misc action:
I forgot to put the Ice golems on the two landing fleets
Go fuck shit up more
(Didnt i start winning because of the dragon?)
Have hero missionary continue converting
I want my general and the han kami guarding him to create constructs to send in

Scouts:
South ones go east
All others continue


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mythicdawn12
 Posted: Aug 25 2016, 01:08 AM
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Pull back all damaged units to recuperate.

Use Sollium's execution of "rebels" as fuel for more propaganda.

Being construction of secret enormous tunnel system deep under Sollium using mass zombie laborers. Priority is secrecy. Begin tunneling between Sollium border and 17th Reich.
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Ryker Stormblade
 Posted: Aug 27 2016, 07:39 AM
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Research
Social sciences, Why ppl dumb? 5/5
Lightning magic 5/8
Tesla weapon 4/6
Rune tattoos that you get in rune prison 10/12
STORM, EARTH, AND FIRE HEED MY CALL *GUITAR SOLO* 8/9
Give the gift of magic 1/?
The best thing 1/?

Build
Cyberhorde rebuilding 4/6>(6/6) buy out
Cyberhorde 2.0 4/14
Armory 2/8
Settlers 3/3 Send to North east of continent
Mages who don't listen 3/4
Science academy 14/14
Automated factories 1/?
Reinforce all wounded armies 1/? (can i buy out?NO)
Riflemen 1/4

Heroes
Hell Knight(Zilikrieg)- Killing heartless
Science bro(Professor Darek Icarnus) - Boosting Fel magic research speed
Pit lord(Malphzekiel)- Returning home
(dont have the rest on me right now will update info as soon as possible)


Skirmishers 1 defending home
Skirmishers 2 occupying
Skirmishers 3 returning home

Standing army 1 keeping peace in Celdron
Standing army 2 defending against the heartless
Standing army 3 hunting in the jungle

Mages 1 occupying
Mages 2 occupying
Mages 3 returning home
Mages 4 Home

Riflemen 1 returning home
Riflemen 2 occupying
Riflemen 3 occupying
Riflemen 4 Home

Hell Knights 1 returning home
Hell Knights 2 returning home

Imps 1 returning home
Imps 2 returning home
Imps 3 returning home


Spy 1 In celdron
Spy 2 in monsters inc
Spy 3 at home monitoring heartless
Spy 4 cyberhorde to Vordana
Spy 5 Continuing operation Sweet sauce

scouts 1 Send Straight north from nearby capital to Sollium area
scouts 2 clearing the last Gray in the south
scouts 3 move from cyberhorde to area west of Anythisis
scouts 4 Continue clearing gray from nearby Chicagomar
scouts 5 Continue scouting Nature Island

Motivator 1 Crocodiles
Motivator 2 With Swanson
Motivator 3 with Cyberhorde


Fleet 1 Catching shark puppies
Fleet 2 Patrolling western island

Landing Fleet 1 Docked at home

Crush the communists hopes and dreams with the fact that their belief goes against all of Kori'annan tradition. There would be no reason to strive for greatness, no nobility in achieving ones greatest worth. Their beliefs border on treason, nay more than that. They wish to change the very thing that unites us in making our country great. I will admit that the golems have taken away jobs. That was the whole point of creating these great works of science and magic. It frees you to search for more in life, no longer just surviving by the strength of your back and the sweat on your brow. You can look further than that, take those thoughts in your mind and bring them to reality. Now if you cannot see the bright future that lays before you working together with your fellow people. Then I am sorry. Truly sorry that you have lost your way from the light that we wish to bring to the world. Now if that is truly how you all feel, I have said my piece. I have attempted resolution, that you may see the world as so many of your brothers and sisters do. Know though that you will no longer be considered a member of Kori'anna with those beliefs. You shall be free to go out and create your own settlement. Know now though that you will be seeing our great nation again, reaching from horizon to horizon, spanning continents. Each citizen striving for a day even brighter than the last. Know then that when you see this wonder, it will be your reality, or your enemy.

--------------------
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Zurumon
 Posted: Aug 29 2016, 04:37 AM
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Aurelian scouts to the far south come across the Primitive Zalatians, an Orcish empire that hasn't even discovered sails they travel by massive row boats. Contact is established and general map info is gained. Their culture is founded in a sense of Order, led by Judge-King Dredd. More of the Xenomorphs in Mon-stars are converted. Soldier near solium hold and await orders. The tribal Goat-men of the mountains north of Elsa's Castle are being invaded by MCR(Monastic Capitalist Republic). Meanwhile in Viscothia, Aurelian forces are finally taken seriously as a pincer attack flanks them as viscothian reinforcements arrive from Lichtep. Surrounded the forces attempted a tactical retreat to the safety of the ships to be ambushed by winged daemons cutting off the escape. The Aurelians troops dug in and fought valiantly but the vile strength of the viscothians proved too much this day and General Sun Tzu was speared through and summarily decapitated. The entire army would've been wiped out if not for Maka'zhoon blasting a path through the daemons with 1001 thunderbolts summoned by the crack of his tail. The souls of the fallen found themselves dragged into the Blood God's Realm, and there they would've stayed if not for the servants of Maka'zhoon descending like Valkyrie upon the hellscape rescuing the souls of Aurelian, Vordanans, and Ageshians alike. In the skies above Viscothia the souls were given form and flight to join the battle against the Blood-God and his personal retinue.

General Sun Tzu (hero): Viscothian murder 0%*
2nd hankami regiment: Viscothian murder 0%*
1st Han'kami regiment: Viscothian murder 55%
3rd han kami Honor gaurd + samurai : Honor gaurd 45%
1st Archers: viscothian murder 15%
Standing army 4 viscothian murder 25%
Standing army 5 viscothian murder 0%
Standing army 6 viscothian murder 40%
Standing army 7 viscothian murder 0%
standing army 8 viscothian murder 50%

Ageshian soldiers returning to the capital discover a collection of ancient bows and arrows made of strange metal(not star metal not Frostmourne metal). Vordana elects Lord-Admiral Thomas Ironscale as their new leader. The Lord-Admiral is much more pro-military than his predecessor but does not hold Honor in very high regards. Spies hear rumors that the Lord-admiral might be being blackmailed by certain anti-4 kingdoms nobles. To the far south near the Gundam, Marthun invades in full force using toxic gases and naplam. Innocents are shot in gun lines and Ageshian spies are wiped out along with thousands in a mass genocide. Other spies are much more less dead. Northern forces in Viscothia are pushed back by a deadly counter attak but southern forces manage to push to the capital along with Vordana. The souls of the fallen found themselves dragged into the Blood God's Realm, and there they would've stayed if not for the servants of Maka'zhoon descending like Valkyrie upon the hellscape rescuing the souls of Aurelian, Vordanans, and Ageshians alike. In the skies above Viscothia the souls were given form and flight to join the battle against the Blood-God and his personal retinue.

standing army 2 Mongolian murder 0%
standing army 3 Mongolian murder 20% (pull back)
standing army 4 Mongolian murder 0%
standing army 5 Mongolian murder 20%
standing army 6 Mongolian murder 35%
standing army 7 Mongolian murder 70%
standing army 8 Mongolian murder 80%
standing army 9 Mongolian murder 85%
standing army 10 Mongolian murder 90%
standing army 11 Mongolian murder 75%
standing army 12 Mongolian murder 95%
standing army 13 Mongolian murder 95%
standing army 14 Mongolian murder 100%
standing army 15 Mongolian murder 100%
standing army 16 Mongolian murder 95%
standing army 17 Mongolian murder 60%
gun ashigaru 1 Mongolian murder 50%
gun ashigaru 2 Mongolian murder 55% (pull back)
cannon ashigaru 1 Mongolian murder 90%
Calvary 1 Mongolian murder 50%

Kori'ana scouts discover a castle right by the Fel tomb. Inside are cages full of Dinosaurs. There is a corpse of a single merchant and a very fat baby T-rex still plucking away at the body. Scouts to the far northeast find a portal, where it goes they know not only that thick rainforest vegetation is coming through. Scouts to the far south come across the Primitive Zalatians, an Orcish empire that hasn't even discovered sails they travel by massive row boats. Contact is established and general map info is gained. Their culture is founded in a sense of Order, led by Judge-King Dredd. No crocodiles join this turn. Anti-daemonism continues to gain traction and the communist movement grows as well(Not as much). Pro-demonism is largely from the more talented magic users. Elitism is being brought into the debate. Rumors begin circulated spreading much misinformation from the daemons are being fed children who don't meet the State's intellectual requirements to allegations that one of the ascended is in a secret relationship with Zilikrieg. Malphzekiel actually is in a romantic involvement with one of the ascended(not the orb holder) and scholars are not sure why he is in love or if his love is the same as human love. The cyberhorde population begins to explode as they are not needlessly dying food is being needed to be imported at an alarmingly expanding rate. However the amount of laborers is enough to almost nullify the Golems. The Cyberhorde easily accept Korri'ana's ideal of striving for greatness, they believe in survival of the fittest, thier bloodlust will be hard to remove. A secret society attempts to stage a coo in Celdron but is quickly put down by Korri'ana military.

Sanith scouts discover an island war fortress of the coast of Chigaco'mar. Black Company forces successfully pull back and the tunnel is almost complete. Sollium annexes the colony of the 17th Reich. The Black Companies propaganda explodes in effectiveness. Ouros denounces Sollium over their excessive use of force upon their own citizens.
Sanith has research and build slots available.

Aurelia:
light construct and ninja
Hovering 7/8
Even faster ships 7/8
Removing the death from death trap 4/4 (PArm)
Apple bottom Genes 6/6
MAGIWEAPON 6/7
Awakeing Kaela Mensha Khaine 1/14


Kori'ana:

Rune tattoos that you get in rune prison 10/12
Rod-riddled Armor 4/4
STORM, EARTH, AND FIRE HEED MY CALL *GUITAR SOLO* 8/9
SPEHSHAL SNEWFLEK TACTICS 3/3
Social sciences, Why ppl dumb? 5/5
Lightning magic 5/8
Tesla weapon 4/6
Give the gift of magic 1/6
The best thing 1/11

Ageshio:

Spirit healing 3/7
Shadow beast shenannigans 3/3
Bullet deflect 7/7
Laser deflect 6/9
1 to 10 13/17
Frostmourne teaches 3/5

Hypothia at 33
Electricity OG Idea dont steal 17/17
textiles 5/5
Steamboats 4/4
Gatlings puns 8/8
Magotron 6/6
wash your flithy hands 5/5
DAKKA DAKKA DAKKA DAKKA 7/11
LIL' BIT OF ROCK N'ROLL 4/4
Tap water magic 7/8
Advanced Agriculture 4/5

Sanith

Necro Artilery 6/6
Buff Aura 7/7
Advanced warfare 6/6
Flesh Golems 6/12
DEATH METAL 5/5***
Wraith-walking 4/9
Arelion +1 T 4/4*

Building

Aurelia:
Expandipants *
Great Monastary of the Soaring Dragon 4/10
Armada 4/11
Standing Army 3/3
Ninja 2/2
reinforcements
reequip 3/8 FORGE

Kori'ana:
Landing Fleet 5/5**
Riflemen 4/4**
Golem 5/5***
MAGES THE MAGENING: MAGETASTIC MAGEVENTURES 4/4
Cyberhorde rebuilding 6/6
Cyberhorde 2.0 4/14
Explorers 2/2
Armory 2/8
Settlers 3/3
Mages who don't listen 3/4
Assembly Lines 1/10 Automated factories 0/12
Reinforce all wounded armies 1/8 (can i buy out?NO. Side note most will be healed to full before turn 8)
Riflemen 0/4 on hold

Rising Tide:
Reinforce ongoing
Battalion of ashigaru 4/6
Ninja 2/2
dojo on the sword's edge 4/8
spy 2/2
Spy 2/2
MANGOS 3/3
ninja 1/2
assembly line 1/11

Hypothia

Railroad 10/10
Reinforce 4/4
Comedy club +2 to hit 3/3
Assassin 3/3
standing army 4/4
standing army 4/4
Ishipityard 4/4
Gattling gun on railroad 2/2
"Totally a complete waste of productoin" monument 5/5
Re equip 6/6
Railroad 2: The Southlands 4/4
Cargo ship 3/3
Cargo ship 3/3
Boat to protect cargo 3/3 figrates-turn 31

Sanith


Factory 8/8
Standing Army 4/4*****
Necrocannon re-equip siege 2/2
Standing Army 4/4*****
Standing Army 4/4*****
Archers 3/3
Knights to HUK 3/3
Tomb Guard 5/5****
expantions
Tunnel to Sollium 6/8
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Greatest_Dude
 Posted: Aug 29 2016, 10:54 AM
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today we fight with our ancestors our honored dead. lead by example and you will join them. this ends today!!!! (or in the next few turns)

Research:
Ichikarajumade 14/17 (1 to 10)
deflect lasers 7/9
healing the spirit 5/7
frostmorne teaches 4/5

Build:
Re enforce (ongoing)
Battalion of ashigaru 5/6
dojo on the sword's edge 5/8
ninja 2/2
assembly line 2/11
ninja 1/2

MILITARY: our honored ancestors fight along side us the time is nigh!!!!! we fight in thier eyes today!!!!
standing army 1 Guard capital 100%
standing army 2 Mongolian murder 0% DEAD sad.gif
standing army 3 Mongolian murder 20% (head back to the capital, they will be hoshiko's gaurds)
standing army 4 Mongolian murder 0% DEAD sad.gif
standing army 5 Mongolian murder 20% pull back
standing army 6 Mongolian murder 35%
standing army 7 Mongolian murder 70%
standing army 8 Mongolian murder 80%
standing army 9 Mongolian murder 85%
standing army 10 Mongolian murder 90%
standing army 11 Mongolian murder 75%
standing army 12 Mongolian murder 95%
standing army 13 Mongolian murder 95%
standing army 14 Mongolian murder 100%
standing army 15 Mongolian murder 100%
standing army 16 Mongolian murder 95%
standing army 17 Mongolian murder 60%
gun ashigaru 1 Mongolian murder 50%
gun ashigaru 2 Mongolian murder 55%
cannon ashigaru 1 Mongolian murder 90%
Calvary 1 Mongolian murder 50%
Zepplins 1 Heading to the Technocracy of Marthun from Aurelia 100%

Spies:
Spy 1: counter spy
Spy 2: DEAD
Spy 2 again: Guard Hoshiko on her journey
Spy 3: investigate these claims.
Spy 4: head to the technocracy of marthune, find the location of the Iron Samurai
(info network established in verdana trade lines)

misc:
- hoshiko begins her journey of self enightenment. she begins living among the lower classes in Ageshio. seeing their fears, and hopes
-publicly condemn the actions of Marthun as Dishonorable and the actions of a cur.
-return the weapons to Ageshio to study

QUESTIONS TO ASK:
- can you remove the meteor now that it is gone?
- what percentage of star metal to steel is it still possible to block a deamon's sword?
-how heavy is the gundam? (about?) the wing zero gundam is 17,637 lbs (8 metric tons) meanwhile the unicorn gundam is 52249.56lbs (23.7 tons)
-how much can a zeppelin pick up? real world zeppelins can carry about 101,430 lbs additional weight

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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mythicdawn12
 Posted: Aug 31 2016, 06:59 AM
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With the tunnel complex beneath Sollium nearly complete, focus digging efforts to deep beneath capital and government buildings. Desired effect is to swallow cities whole if absolutely necessary, priority is to ready potential collapse of government sectors, religious institutions, and various other vital elements of Sollium society.

Send diplomats to Ourus to thank them for their wise choice and to offer them trade deals, citizenship, and a non-aggression pact.

Investigate island fortress off of Chicago.

Build slot: Standing army

Research Slot: Expand necromantic power range to be able to raise dead in a larger area.
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Invisible
 Posted: Sep 2 2016, 07:42 PM
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Research:
TO THE SKIES ???? : ?/?
reversing gravity : ?/?
0 Force sheild : ?/?
Awakeing Kaela Mensha Khaine 1/14
Que Electric magic :


Build:
Great Monastary of the Soaring Dragon 4/10
Armada 4/11
reinforcements
reequip 3/6 (only 6 units to reequip now) FORGE
The standing army outside sollium is going to create/orchestrate ice gollems and light constructs to aid christians troops : ?/?
que: Han'kami (even better deathtraps now :^) )

Misc:
Emperor Ikeru'kami Tzu addressing troops and his country as a whole:
"Today we do not falter."
"Today we do not mourn."
"Today we do not kneel."
"Today... We hold our heads high in honor."
"Our Warriors, our protectors, our family members ; they bring us honor. They have fought hard and brought our people and our allies a victory against the enemy we face. THEIR HONOR ASCENDS THEIR LIVES AND HAS BROUGHT THEM TO CLIMB TO THE HEAVENS. NOW THEY CONTINUE TO BRING THE PEOPLE OF AURELIA HONOR FIGHTING AGAINST THE GREAT EVIL ALONGSIDE OUR GODS."
"TODAY WE REJOICE"



The emperor is going to send the eldest of his 3 Remaining sons Away to the remote fire temple to isolate and train in order to be worthy enough to fill the shoes of his Great elder brother; whom honored the family and even in death fights over head, him and his retinue blessed with the ability to fight alongside one of our great gods. As well as hone his ability to lead by overseeing the fledgling colony on that island.

Communicate to the MCR that their crimes against the Goat people are dishonorable and the Imperium of Aurelia cannot condone a friend of theirs committing such dishonorable acts.

The truth is going to continue spreading the good word of Aurelia, for now they no longer require blind faith. You can look into the sky and see our god with your very eyes and see that our people join him in death.

Reach out to the Orc people and extend diplomacy to Judge-King Dredd. Offer Helping them with technology and giving them the ability to travel farther with advanced boat technology in exchange for working hand and hand with our people. Tell them tales about far lands and our mythic home Aurelia, and how our god fights in the sky over our battlefield against the forces of evil alongside our martyrs and troops. Awe them with the abilities of our han'kami and their mystic star metal swords. Extend them a invitation to bring a diplomatic envoy to our capitol if they wish, we revere their order.

Armies near Viscothia will hold their heads high knowing that they bring honor to their families and their brethren fight alonside the gods. Recover the hankami swords if possible and retreat to the landing ships to recover.

MILITARY:
General Sun Tzu (hero): 0% Fight along side the gods -- bring honor to the family
2nd hankami regiment: even in death fight alongside their charge Tsun Tzu

1st Han'kami regiment: 55% Retreat to landing fleet 1 -- bring up the rear and utilize golems to essure evac
1st Archers: 15% : Garrison battlefleet gothic
Standing army 1 45% : retreat to landing fleet 1
Standing army 4 25% : retreat to landing fleet 1
Standing army 5 0% : Dead af
Standing army 6 40% : Retreat to landing fleet 2
Standing army 7 0 : Dead af
Standing army 8 50% : Retreat to landing fleet 2

3rd han kami + samurai = Full with elsa + Be on gaurd to protect my emperor while he trains with elsa
Standing army 2 landing fleet 3
Standing army 3 support christians troops / create and orchestrate Constructs and Golems prepare to boilster troops and strike in non guarded locations
standing army 9 landing fleet 3
standing army 10 landing fleet 3
Standing Army 11 landing fleet landing fleet 3
Standing amry 12 : Move from the forge colony to be in the vicinity in order to protect my emperor at the mining colony

"the truth" religious hero : Actions in Misc

Navy:
Landing fleet 1 :Pull the troops off the shore -- Bombard viscothian forces for retreat
-marines: Perform perform a spearhead/phalanx to aid the tactically retreating troops
-Standing army 1
-Standing army 2
-Han'kami 1
Landing fleet 2: Pull the troops off the shore -- bombard viscothian forces for retreat
-marines: Perform a spearhead/phalanx to aid tactically retreating troops
-Standing army 6
-Standing Army 8
Battlefleet Gothic: Bombard viscothian forces for retreat and once the troops are out of harms way raid the coastline and bring down hell upon the viscothians
-archers
Battle fleet 2 : Return to the coast off of elsas island
Landing fleet 3 : Bring troops back to the forge colony
-marines
- Standing armies 2,9,10,11
Battle fleet 3 : Return to the coast off of elsas island

Spies:
Spy 1: Aid christian's tunneling project by scouting prime loactions
Spy 2: Protect the emperor/ Counterspy/ Spy against CMR
Spy 3 : Scout troop amount in litchen
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Zurumon
 Posted: Sep 5 2016, 03:38 AM
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Research

Aurelia:
light construct and ninja
Hovering 8/8
Even faster ships 8/8
Removing the death from death trap 4/4 (PArm)
Apple bottom Genes 6/6
MAGIWEAPON 7/7
Awakeing Kaela Mensha Khaine 2/14
TO THE SKIES ???? : 1/12
reversing gravity : 1/17
0 Force sheild : 1/16
Que Electric magic :

Kori'ana:

Rune tattoos that you get in rune prison 11/12
Rod-riddled Armor 4/4
STORM, EARTH, AND FIRE HEED MY CALL *GUITAR SOLO* 9/9
SPEHSHAL SNEWFLEK TACTICS 3/3
Social sciences, Why ppl dumb? 5/5
Lightning magic 6/8
Tesla weapon 5/6
Give the gift of magic 2/6
The best thing, that no one will see 2/11

Ageshio:

Spirit healing 4/7
Shadow beast shenannigans 3/3
Bullet deflect 7/7
Laser deflect 7/9
1 to 10 14/17
Frostmourne teaches 4/5

Hypothia at 33
Electricity OG Idea dont steal 17/17
textiles 5/5
Steamboats 4/4
Gatlings puns 8/8
Magotron 6/6
wash your flithy hands 5/5
DAKKA DAKKA DAKKA DAKKA 7/11
LIL' BIT OF ROCK N'ROLL 4/4
Tap water magic 7/8
Advanced Agriculture 4/5

Sanith

Necro Artilery 6/6
Buff Aura 7/7
Advanced warfare 6/6
Flesh Golems 7/12
DEATH METAL 5/5
Wraith-walking 5/9
Arelion +1 T 4/4*
expanding necrofield 4/9

Building

Aurelia:
Expandipants *
Great Monastary of the Soaring Dragon 5/10
Armada 5/11
Standing Army 3/3
Ninja 2/2
reinforcements
reequip 4/8 FORGE

Kori'ana:
Landing Fleet 5/5**
Riflemen 4/4**
Golem 5/5***
MAGES THE MAGENING: MAGETASTIC MAGEVENTURES 4/4
Cyberhorde rebuilding 6/6
Cyberhorde 2.0 4/14
Explorers 2/2
Armory 3/8
Settlers 3/3
Mages who don't listen 4/4
Assembly Lines 2/10 Automated factories 0/12
Reinforce all wounded armies 2/8 (can i buy out?NO. Side note most will be healed to full before turn 8)
Riflemen 1/4

Rising Tide:
Reinforce ongoing
Battalion of ashigaru 5/6
Ninja 2/2
dojo on the sword's edge 5/8
spy 2/2
Spy 2/2
MANGOS 3/3
ninja 2/2
assembly line 2/11
ninja 1/2

Hypothia

Railroad 10/10
Reinforce 4/4
Comedy club +2 to hit 3/3
Assassin 3/3
standing army 4/4
standing army 4/4
Ishipityard 4/4
Gattling gun on railroad 2/2
"Totally a complete waste of productoin" monument 5/5
Re equip 6/6
Railroad 2: The Southlands 4/4
Cargo ship 3/3
Cargo ship 3/3
Boat to protect cargo 3/3 figrates-turn 31

Sanith


Factory 8/8
Standing Army 4/4*
Necrocannon re-equip siege 2/2
Standing Army 4/4*
Standing Army 4/4*
Archers 3/3
Knights to HUK 3/3
Tomb Guard 5/5
expantions
Tunnel to Sollium 7/8
Standing Army 4/4
Standing Army 4/4
Standing Army 4/4
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Greatest_Dude
 Posted: Sep 5 2016, 05:04 AM
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Research:
Ichikarajumade 15/17 (1 to 10)
deflect lasers 8/9
healing the spirit 6/7
frostmorne teaches 5/5
purify the land 1/7

Build:
Re enforce (ongoing)
Battalion of ashigaru 6/6
dojo on the sword's edge 6/8
assembly line 3/11
ninja 2/2
explorer 1/2
Manga Factory 1/

MILITARY: pull back to edges to viscothia (all healed in 5 turns)
standing army 1 Guard capital 70%
standing army 2 DEAD
standing army 3 guarding hoshiko 20%
standing army 4 DEAD
standing army 5 gaurd 20%
standing army 6 gaurd 35%
standing army 7 gaurd 60%
standing army 8 gaurd 70%
standing army 9 gaurd 75%
standing army 10 head back to capital 80%
standing army 11 head back to capital 65%
standing army 12 gaurd 85%
standing army 13 gaurd 85%
standing army 14 gaurd 90%
standing army 15 gaurd 100%
standing army 16 gaurd 85%
standing army 17 gaurd 50%
gun ashigaru 1 gaurd 50%
gun ashigaru 2 gaurd 55%
gun ashigaru 3 gaurd 100% (head to)
gun ashigaru 4 gaurd 100% (head to)
gun ashigaru 5 gaurd 100% (head to)
gun ashigaru 6 gaurd 100% (head to)
gun ashigaru 7 gaurd 100% (head to)
gun ashigaru 8 gaurd 100% (head to)
gun ashigaru 9 gaurd 100% (head to)
gun ashigaru 10 gaurd 100% (head to)
gun ashigaru 11 gaurd 100% (head to)
gun ashigaru 12 gaurd 100% (head to)
cannon ashigaru 1 Mongolian murder 90%
Calvary 1 Mongolian murder 50%
Zepplins 1 Heading to the Technocracy of Marthun from koriana 100%
Kensai 1 divide across dojos (higher military strength)

Spies:
Spy 1: kidnap noble and return son
Spy 2: Guard Hoshiko on her journey
Spy 3: kidnap noble and return son
Spy 4: head to the technocracy of marthune, find the location of the Iron Samurai
(info network established in verdana trade lines)
Spy 5: head to the technocracy of marthune, find the location of the Iron Samurai

Misc.
-hoshiko heads to 18th reich. (causes racism to manifest. fought off)
-celebrate the victory over the Viscothians
-

--------------------
Accept the Flower of peace, and see the beauty of the land

Dam devil Machines and their devil tongue of science-Inilith

HONORU!!!!
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Zurumon
 Posted: Sep 5 2016, 05:38 AM
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Research

Aurelia:
light construct and ninja
Hovering 8/8
Even faster ships 8/8
Removing the death from death trap 4/4 (PArm)
Apple bottom Genes 6/6
MAGIWEAPON 7/7
Awakeing Kaela Mensha Khaine 3/14
TO THE SKIES ???? : 2/12
reversing gravity : 2/17
0 Force sheild : 2/16
Que Electric magic :

Kori'ana:

Rune tattoos that you get in rune prison 12/12*
Rod-riddled Armor 4/4
STORM, EARTH, AND FIRE HEED MY CALL *GUITAR SOLO* 9/9*
SPEHSHAL SNEWFLEK TACTICS 3/3
Social sciences, Why ppl dumb? 5/5
Lightning magic 7/8
Tesla weapon 6/6*
Give the gift of magic 3/6
The best thing, that no one will see 3/11

Ageshio:

Spirit healing 5/7
Shadow beast shenannigans 3/3
Bullet deflect 7/7
Laser deflect 8/9
1 to 10 15/17
Frostmourne teaches 5/5
warp be gone 1/7

Hypothia at 33
Electricity OG Idea dont steal 17/17
textiles 5/5
Steamboats 4/4
Gatlings puns 8/8
Magotron 6/6
wash your flithy hands 5/5
DAKKA DAKKA DAKKA DAKKA 7/11
LIL' BIT OF ROCK N'ROLL 4/4
Tap water magic 7/8
Advanced Agriculture 4/5

Sanith

Necro Artilery 6/6
Buff Aura 7/7
Advanced warfare 6/6
Flesh Golems 8/12
DEATH METAL 5/5
Wraith-walking 6/9
Arelion +1 T 4/4**
expanding necrofield 5/9

Building

Aurelia:
Expandipants *
Great Monastary of the Soaring Dragon 6/10
Armada 6/11
Standing Army 3/3
Ninja 2/2
reinforcements
reequip 5/8 FORGE
The standing army outside sollium is going to create/orchestrate ice gollems and light constructs to aid christians troops : 2/5
que: Han'kami (even better deathtraps now :^) )

Kori'ana:
Landing Fleet 5/5**
Riflemen 4/4**
Golem 5/5***
MAGES THE MAGENING: MAGETASTIC MAGEVENTURES 4/4
Cyberhorde rebuilding 6/6
Cyberhorde 2.0 4/14
Explorers 2/2
Armory 4/8
Settlers 3/3
Mages who don't listen 4/4
Assembly Lines 3/10 Automated factories 0/12
Reinforce all wounded armies 3/8 (can i buy out?NO. Side note most will be healed to full before turn 8)
Riflemen 2/4

Rising Tide:
Reinforce ongoing
Battalion of ashigaru 6/6
Ninja 2/2
dojo on the sword's edge 6/8
spy 2/2
Spy 2/2
MANGOS 3/3
ninja 2/2
assembly line 3/11
ninja 2/2
Explorers 1/2


Hypothia

Railroad 10/10
Reinforce 4/4
Comedy club +2 to hit 3/3
Assassin 3/3
standing army 4/4
standing army 4/4
Ishipityard 4/4
Gattling gun on railroad 2/2
"Totally a complete waste of productoin" monument 5/5
Re equip 6/6
Railroad 2: The Southlands 4/4
Cargo ship 3/3
Cargo ship 3/3
Boat to protect cargo 3/3 figrates-turn 31

Sanith


Factory 8/8
Standing Army 4/4*
Necrocannon re-equip siege 2/2
Standing Army 4/4*
Standing Army 4/4*
Archers 3/3
Knights to HUK 3/3
Tomb Guard 5/5
expantions
Tunnel to Sollium 8/8
Standing Army 4/4*
Standing Army 4/4*
Standing Army 4/4*
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Invisible
 Posted: Sep 6 2016, 06:13 PM
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EPIC WIN MAN
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Dollars: 1850
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Member No.: 52
Joined: 8-October 11









Building

Aurelia:

Great Monastary of the Soaring Dragon 6/10
Armada 6/11 FORGE
reequip 5/6 *done*
The standing army outside sollium is going to create/orchestrate ice gollems and light constructs to aid christians troops : 2/5
reinforcements
que: Han'kami (even better deathtraps now :^) ) *active*

Research

Aurelia:
light construct and ninja + anatomy + bio + genetics
Hovering
Even faster ships
Removing the death from death trap (PArm)
Apple bottom Genes
MAGIWEAPON
Awakeing Kaela Mensha Khaine 3/14
TO THE SKIES ???? : 2/12
reversing gravity : 2/17
0 Force sheild : 2/16
Que Electric magic



Armies:
Southern ones should have invaded litchen
Northern ones are liberating the goatmen



Hero missionary:
Still tryna spread the good word in verdana-- Still sticking with that whole, you literally saw our god and he saved the souls of your people...


Scouts:
Wow we're really slow, even slower than my landing fleets. if only i spent 16 turns researching faster ships and faster ship magic.... oh wait


Spies:
Spy 1: Aid christian's tunneling project by scouting prime loactions
Spy 2: Spy against CMR
Spy 3 : keep trying to steal from sollium



misc:
how are my sons doing
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